Martin Diehl
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78344c01ac
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avoid floating point comparison
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2019-09-23 05:37:36 -07:00 |
Martin Diehl
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6c0e92d5c1
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functionality to rotate 4-tensor
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2019-09-20 16:47:44 -07:00 |
Martin Diehl
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7ac0013271
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more consistent private/public declarations
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2019-05-17 05:24:36 +00:00 |
Martin Diehl
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01e3b646c2
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don't clutter the code with useless stuff
we only need to be more strict about prefixing
functions/subroutines/variables to see in which module they reside
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2019-05-16 22:56:48 +02:00 |
Martin Diehl
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b3f429165d
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use cascaded use statements
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2019-05-11 12:10:23 +02:00 |
Martin Diehl
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6e98dd83fb
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was accicently removed
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2019-05-10 16:00:53 +02:00 |
Martin Diehl
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1cf6cc217d
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one implicit none is enough
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2019-05-10 15:12:40 +02:00 |
Martin Diehl
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453eb538f7
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preparing for PGI compiler
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2019-04-03 16:24:15 +00:00 |
Martin Diehl
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6a82a0a33e
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proper indentation
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2019-03-11 23:04:00 +01:00 |
Martin Diehl
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1fb1032127
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no pInt
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2019-03-11 22:58:11 +01:00 |
Martin Diehl
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388e661433
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use explicitly pReal
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2019-03-10 10:05:47 +01:00 |
Martin Diehl
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53a95ea84f
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cleaned and documented
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2019-02-01 10:01:54 +01:00 |
Martin Diehl
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8a2689da0a
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documentation was for a lot of things that are not in here
setting constants without truncation
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2019-02-01 08:52:38 +01:00 |
Martin Diehl
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40d38ebf55
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added rotation conversions
modified versions from 3Drotations code (available on GitHub) by Marc De Graef
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2018-12-08 08:02:55 +01:00 |