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!* $Id$
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!##############################################################
MODULE math
!##############################################################
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , parameter :: pi = 3.14159265358979323846264338327950288419716939937510_pReal
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real ( pReal ) , parameter :: inDeg = 18 0.0_pReal / pi
real ( pReal ) , parameter :: inRad = pi / 18 0.0_pReal
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! *** 3x3 Identity ***
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real ( pReal ) , dimension ( 3 , 3 ) , parameter :: math_I3 = &
reshape ( ( / &
1.0_pReal , 0.0_pReal , 0.0_pReal , &
0.0_pReal , 1.0_pReal , 0.0_pReal , &
0.0_pReal , 0.0_pReal , 1.0_pReal / ) , ( / 3 , 3 / ) )
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! *** Mandel notation ***
integer ( pInt ) , dimension ( 2 , 6 ) , parameter :: mapMandel = &
reshape ( ( / &
1 , 1 , &
2 , 2 , &
3 , 3 , &
1 , 2 , &
2 , 3 , &
1 , 3 &
/ ) , ( / 2 , 6 / ) )
real ( pReal ) , dimension ( 6 ) , parameter :: nrmMandel = &
( / 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.414213562373095_pReal , 1.414213562373095_pReal , 1.414213562373095_pReal / )
real ( pReal ) , dimension ( 6 ) , parameter :: invnrmMandel = &
( / 1.0_pReal , 1.0_pReal , 1.0_pReal , 0.7071067811865476_pReal , 0.7071067811865476_pReal , 0.7071067811865476_pReal / )
! *** Voigt notation ***
integer ( pInt ) , dimension ( 2 , 6 ) , parameter :: mapVoigt = &
reshape ( ( / &
1 , 1 , &
2 , 2 , &
3 , 3 , &
2 , 3 , &
1 , 3 , &
1 , 2 &
/ ) , ( / 2 , 6 / ) )
real ( pReal ) , dimension ( 6 ) , parameter :: nrmVoigt = &
( / 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.0_pReal / )
real ( pReal ) , dimension ( 6 ) , parameter :: invnrmVoigt = &
( / 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.0_pReal , 1.0_pReal / )
! *** Plain notation ***
integer ( pInt ) , dimension ( 2 , 9 ) , parameter :: mapPlain = &
reshape ( ( / &
1 , 1 , &
1 , 2 , &
1 , 3 , &
2 , 1 , &
2 , 2 , &
2 , 3 , &
3 , 1 , &
3 , 2 , &
3 , 3 &
/ ) , ( / 2 , 9 / ) )
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! Symmetry operations as quaternions
! 24 for cubic, 12 for hexagonal = 36
real ( pReal ) , dimension ( 4 , 36 ) , parameter :: symOperations = &
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reshape ( ( / &
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1.0_pReal , 0.0_pReal , 0.0_pReal , 0.0_pReal , & ! cubic symmetry operations
0.0_pReal , 0.0_pReal , 0.7071067811865476_pReal , 0.7071067811865476_pReal , & ! 2-fold symmetry
0.0_pReal , 0.7071067811865476_pReal , 0.0_pReal , 0.7071067811865476_pReal , &
0.0_pReal , 0.7071067811865476_pReal , 0.7071067811865476_pReal , 0.0_pReal , &
0.0_pReal , 0.0_pReal , 0.7071067811865476_pReal , - 0.7071067811865476_pReal , &
0.0_pReal , - 0.7071067811865476_pReal , 0.0_pReal , 0.7071067811865476_pReal , &
0.0_pReal , 0.7071067811865476_pReal , - 0.7071067811865476_pReal , 0.0_pReal , &
0.5_pReal , 0.5_pReal , 0.5_pReal , 0.5_pReal , & ! 3-fold symmetry
- 0.5_pReal , 0.5_pReal , 0.5_pReal , 0.5_pReal , &
0.5_pReal , - 0.5_pReal , 0.5_pReal , 0.5_pReal , &
- 0.5_pReal , - 0.5_pReal , 0.5_pReal , 0.5_pReal , &
0.5_pReal , 0.5_pReal , - 0.5_pReal , 0.5_pReal , &
- 0.5_pReal , 0.5_pReal , - 0.5_pReal , 0.5_pReal , &
0.5_pReal , 0.5_pReal , 0.5_pReal , - 0.5_pReal , &
- 0.5_pReal , 0.5_pReal , 0.5_pReal , - 0.5_pReal , &
0.7071067811865476_pReal , 0.7071067811865476_pReal , 0.0_pReal , 0.0_pReal , & ! 4-fold symmetry
0.0_pReal , 1.0_pReal , 0.0_pReal , 0.0_pReal , &
- 0.7071067811865476_pReal , 0.7071067811865476_pReal , 0.0_pReal , 0.0_pReal , &
0.7071067811865476_pReal , 0.0_pReal , 0.7071067811865476_pReal , 0.0_pReal , &
0.0_pReal , 0.0_pReal , 1.0_pReal , 0.0_pReal , &
- 0.7071067811865476_pReal , 0.0_pReal , 0.7071067811865476_pReal , 0.0_pReal , &
0.7071067811865476_pReal , 0.0_pReal , 0.0_pReal , 0.7071067811865476_pReal , &
0.0_pReal , 0.0_pReal , 0.0_pReal , 1.0_pReal , &
- 0.7071067811865476_pReal , 0.0_pReal , 0.0_pReal , 0.7071067811865476_pReal , &
1.0_pReal , 0.0_pReal , 0.0_pReal , 0.0_pReal , & ! hexagonal symmetry operations
0.0_pReal , 1.0_pReal , 0.0_pReal , 0.0_pReal , & ! 2-fold symmetry
0.0_pReal , 0.0_pReal , 1.0_pReal , 0.0_pReal , &
0.0_pReal , 0.5773502691896259_pReal , 1.154700538379252_pReal , 0.0_pReal , &
0.0_pReal , - 0.5773502691896259_pReal , 1.154700538379252_pReal , 0.0_pReal , &
0.0_pReal , 1.154700538379252_pReal , 0.5773502691896259_pReal , 0.0_pReal , &
0.0_pReal , - 1.154700538379252_pReal , 0.5773502691896259_pReal , 0.0_pReal , &
0.866025403784439_pReal , 0.0_pReal , 0.0_pReal , 0.5_pReal , & ! 6-fold symmetry
- 0.866025403784439_pReal , 0.0_pReal , 0.0_pReal , 0.5_pReal , &
0.5_pReal , 0.0_pReal , 0.0_pReal , 0.866025403784439_pReal , &
- 0.5_pReal , 0.0_pReal , 0.0_pReal , 0.866025403784439_pReal , &
0.0_pReal , 0.0_pReal , 0.0_pReal , 1.0_pReal &
/ ) , ( / 4 , 36 / ) )
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CONTAINS
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!**************************************************************************
! initialization of module
!**************************************************************************
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SUBROUTINE math_init ( )
use prec , only : pReal , pInt
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use numerics , only : fixedSeed
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implicit none
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integer ( pInt ) , dimension ( 1 ) :: randInit
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integer ( pInt ) seed
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write ( 6 , * )
write ( 6 , * ) '<<<+- math init -+>>>'
write ( 6 , * ) '$Id$'
write ( 6 , * )
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if ( fixedSeed > 0_pInt ) then
randInit = fixedSeed
call random_seed ( put = randInit )
else
call random_seed ( )
endif
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call get_seed ( seed )
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if ( fixedSeed > 0_pInt ) seed = int ( dble ( fixedSeed ) / 2.0 ) + 1_pInt
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call halton_seed_set ( seed )
call halton_ndim_set ( 3 )
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ENDSUBROUTINE
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!**************************************************************************
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! calculates the misorientation for 2 orientations Q1 and Q2 (needs quaternions)
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!**************************************************************************
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subroutine math_misorientation ( dQ , Q1 , Q2 , symmetryType )
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use prec , only : pReal , pInt
use IO , only : IO_warning
implicit none
!*** input variables
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real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q1 , & ! 1st orientation
Q2 ! 2nd orientation
integer ( pInt ) , intent ( in ) :: symmetryType ! Type of crystal symmetry; 1:cubic, 2:hexagonal
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!*** output variables
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real ( pReal ) , dimension ( 4 ) , intent ( out ) :: dQ ! misorientation
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!*** local variables
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real ( pReal ) , dimension ( 4 ) :: this_dQ ! candidate for misorientation
integer ( pInt ) s
integer ( pInt ) , dimension ( 2 ) , parameter :: NsymOperations = ( / 24 , 12 / ) ! number of possible symmetry operations
real ( pReal ) , dimension ( : , : ) , allocatable :: mySymOperations ! symmetry Operations for my crystal symmetry
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dQ = 0.0_pReal
if ( symmetryType < 1_pInt . or . symmetryType > 2_pInt ) then
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call IO_warning ( 700 )
return
endif
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allocate ( mySymOperations ( 4 , NsymOperations ( symmetryType ) ) )
mySymOperations = symOperations ( : , sum ( NsymOperations ( 1 : symmetryType - 1 ) ) + 1 : sum ( NsymOperations ( 1 : symmetryType ) ) ) ! choose symmetry operations according to crystal symmetry
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dQ ( 1 ) = - 1.0_pReal ! start with maximum misorientation angle
do s = 1 , NsymOperations ( symmetryType ) ! loop ver symmetry operations
this_dQ = math_qMul ( math_qConj ( Q1 ) , math_qMul ( mySymOperations ( : , s ) , Q2 ) ) ! misorientation candidate from Q1^-1*(sym*Q2)
if ( this_dQ ( 1 ) > dQ ( 1 ) ) dQ = this_dQ ! store if misorientation angle is smaller (cos is larger) than previous one
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enddo
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endsubroutine
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!**************************************************************************
! Quicksort algorithm for two-dimensional integer arrays
!
! Sorting is done with respect to array(1,:)
! and keeps array(2:N,:) linked to it.
!**************************************************************************
RECURSIVE SUBROUTINE qsort ( a , istart , iend )
implicit none
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integer ( pInt ) , dimension ( : , : ) :: a
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integer ( pInt ) :: istart , iend , ipivot
if ( istart < iend ) then
ipivot = math_partition ( a , istart , iend )
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call qsort ( a , istart , ipivot - 1 )
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call qsort ( a , ipivot + 1 , iend )
endif
return
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ENDSUBROUTINE
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!**************************************************************************
! Partitioning required for quicksort
!**************************************************************************
integer ( pInt ) FUNCTION math_partition ( a , istart , iend )
implicit none
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integer ( pInt ) , dimension ( : , : ) :: a
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integer ( pInt ) :: istart , iend , d , i , j , k , x , tmp
d = size ( a , 1 ) ! number of linked data
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! set the starting and ending points, and the pivot point
i = istart
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j = iend
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x = a ( 1 , istart )
do
! find the first element on the right side less than or equal to the pivot point
do j = j , istart , - 1
if ( a ( 1 , j ) < = x ) exit
enddo
! find the first element on the left side greater than the pivot point
do i = i , iend
if ( a ( 1 , i ) > x ) exit
enddo
if ( i < j ) then ! if the indexes do not cross, exchange values
do k = 1 , d
tmp = a ( k , i )
a ( k , i ) = a ( k , j )
a ( k , j ) = tmp
enddo
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else ! if they do cross, exchange left value with pivot and return with the partition index
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do k = 1 , d
tmp = a ( k , istart )
a ( k , istart ) = a ( k , j )
a ( k , j ) = tmp
enddo
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math_partition = j
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return
endif
enddo
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ENDFUNCTION
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!**************************************************************************
! range of integers starting at one
!**************************************************************************
PURE FUNCTION math_range ( N )
use prec , only : pInt
implicit none
integer ( pInt ) , intent ( in ) :: N
integer ( pInt ) i
integer ( pInt ) , dimension ( N ) :: math_range
forall ( i = 1 : N ) math_range ( i ) = i
return
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ENDFUNCTION
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!**************************************************************************
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! second rank identity tensor of specified dimension
!**************************************************************************
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PURE FUNCTION math_identity2nd ( dimen )
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use prec , only : pReal , pInt
implicit none
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integer ( pInt ) , intent ( in ) :: dimen
integer ( pInt ) i
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real ( pReal ) , dimension ( dimen , dimen ) :: math_identity2nd
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math_identity2nd = 0.0_pReal
forall ( i = 1 : dimen ) math_identity2nd ( i , i ) = 1.0_pReal
return
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ENDFUNCTION
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!**************************************************************************
! permutation tensor e_ijk used for computing cross product of two tensors
! e_ijk = 1 if even permutation of ijk
! e_ijk = -1 if odd permutation of ijk
! e_ijk = 0 otherwise
!**************************************************************************
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PURE FUNCTION math_civita ( i , j , k ) ! change its name from math_permut
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! to math_civita <<<updated 31.07.2009>>>
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use prec , only : pReal , pInt
implicit none
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integer ( pInt ) , intent ( in ) :: i , j , k
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real ( pReal ) math_civita
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math_civita = 0.0_pReal
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if ( ( ( i == 1 ) . and . ( j == 2 ) . and . ( k == 3 ) ) . or . &
( ( i == 2 ) . and . ( j == 3 ) . and . ( k == 1 ) ) . or . &
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( ( i == 3 ) . and . ( j == 1 ) . and . ( k == 2 ) ) ) math_civita = 1.0_pReal
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if ( ( ( i == 1 ) . and . ( j == 3 ) . and . ( k == 2 ) ) . or . &
( ( i == 2 ) . and . ( j == 1 ) . and . ( k == 3 ) ) . or . &
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( ( i == 3 ) . and . ( j == 2 ) . and . ( k == 1 ) ) ) math_civita = - 1.0_pReal
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return
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ENDFUNCTION
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!**************************************************************************
! kronecker delta function d_ij
! d_ij = 1 if i = j
! d_ij = 0 otherwise
!**************************************************************************
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PURE FUNCTION math_delta ( i , j )
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use prec , only : pReal , pInt
implicit none
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integer ( pInt ) , intent ( in ) :: i , j
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real ( pReal ) math_delta
math_delta = 0.0_pReal
if ( i == j ) math_delta = 1.0_pReal
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return
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ENDFUNCTION
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!**************************************************************************
! fourth rank identity tensor of specified dimension
!**************************************************************************
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PURE FUNCTION math_identity4th ( dimen )
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use prec , only : pReal , pInt
implicit none
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integer ( pInt ) , intent ( in ) :: dimen
integer ( pInt ) i , j , k , l
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real ( pReal ) , dimension ( dimen , dimen , dimen , dimen ) :: math_identity4th
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forall ( i = 1 : dimen , j = 1 : dimen , k = 1 : dimen , l = 1 : dimen ) math_identity4th ( i , j , k , l ) = &
0.5_pReal * ( math_I3 ( i , k ) * math_I3 ( j , k ) + math_I3 ( i , l ) * math_I3 ( j , k ) )
return
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ENDFUNCTION
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!**************************************************************************
! vector product a x b
!**************************************************************************
PURE FUNCTION math_vectorproduct ( A , B )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: A , B
real ( pReal ) , dimension ( 3 ) :: math_vectorproduct
math_vectorproduct ( 1 ) = A ( 2 ) * B ( 3 ) - A ( 3 ) * B ( 2 )
math_vectorproduct ( 2 ) = A ( 3 ) * B ( 1 ) - A ( 1 ) * B ( 3 )
math_vectorproduct ( 3 ) = A ( 1 ) * B ( 2 ) - A ( 2 ) * B ( 1 )
return
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ENDFUNCTION
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!**************************************************************************
! tensor product a \otimes b
!**************************************************************************
PURE FUNCTION math_tensorproduct ( A , B )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: A , B
real ( pReal ) , dimension ( 3 , 3 ) :: math_tensorproduct
integer ( pInt ) i , j
forall ( i = 1 : 3 , j = 1 : 3 ) math_tensorproduct ( i , j ) = A ( i ) * B ( j )
return
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ENDFUNCTION
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!**************************************************************************
! matrix multiplication 3x3 = 1
!**************************************************************************
PURE FUNCTION math_mul3x3 ( A , B )
use prec , only : pReal , pInt
implicit none
integer ( pInt ) i
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: A , B
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real ( pReal ) , dimension ( 3 ) :: C
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real ( pReal ) math_mul3x3
forall ( i = 1 : 3 ) C ( i ) = A ( i ) * B ( i )
math_mul3x3 = sum ( C )
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return
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ENDFUNCTION
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!**************************************************************************
! matrix multiplication 6x6 = 1
!**************************************************************************
PURE FUNCTION math_mul6x6 ( A , B )
use prec , only : pReal , pInt
implicit none
integer ( pInt ) i
real ( pReal ) , dimension ( 6 ) , intent ( in ) :: A , B
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real ( pReal ) , dimension ( 6 ) :: C
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real ( pReal ) math_mul6x6
forall ( i = 1 : 6 ) C ( i ) = A ( i ) * B ( i )
math_mul6x6 = sum ( C )
return
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ENDFUNCTION
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!**************************************************************************
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! matrix multiplication 33x33 = 3x3
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!**************************************************************************<2A>
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PURE FUNCTION math_mul33x33 ( A , B )
use prec , only : pReal , pInt
implicit none
integer ( pInt ) i , j
real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: A , B
real ( pReal ) , dimension ( 3 , 3 ) :: math_mul33x33
forall ( i = 1 : 3 , j = 1 : 3 ) math_mul33x33 ( i , j ) = &
A ( i , 1 ) * B ( 1 , j ) + A ( i , 2 ) * B ( 2 , j ) + A ( i , 3 ) * B ( 3 , j )
return
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ENDFUNCTION
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!**************************************************************************
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! matrix multiplication 66x66 = 6x6
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!**************************************************************************
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PURE FUNCTION math_mul66x66 ( A , B )
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use prec , only : pReal , pInt
implicit none
integer ( pInt ) i , j
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real ( pReal ) , dimension ( 6 , 6 ) , intent ( in ) :: A , B
real ( pReal ) , dimension ( 6 , 6 ) :: math_mul66x66
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forall ( i = 1 : 6 , j = 1 : 6 ) math_mul66x66 ( i , j ) = &
A ( i , 1 ) * B ( 1 , j ) + A ( i , 2 ) * B ( 2 , j ) + A ( i , 3 ) * B ( 3 , j ) + &
A ( i , 4 ) * B ( 4 , j ) + A ( i , 5 ) * B ( 5 , j ) + A ( i , 6 ) * B ( 6 , j )
return
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ENDFUNCTION
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!**************************************************************************
! matrix multiplication 99x99 = 9x9
!**************************************************************************
PURE FUNCTION math_mul99x99 ( A , B )
use prec , only : pReal , pInt
implicit none
integer ( pInt ) i , j
real ( pReal ) , dimension ( 9 , 9 ) , intent ( in ) :: A , B
real ( pReal ) , dimension ( 9 , 9 ) :: math_mul99x99
forall ( i = 1 : 9 , j = 1 : 9 ) math_mul99x99 ( i , j ) = &
A ( i , 1 ) * B ( 1 , j ) + A ( i , 2 ) * B ( 2 , j ) + A ( i , 3 ) * B ( 3 , j ) + &
A ( i , 4 ) * B ( 4 , j ) + A ( i , 5 ) * B ( 5 , j ) + A ( i , 6 ) * B ( 6 , j ) + &
A ( i , 7 ) * B ( 7 , j ) + A ( i , 8 ) * B ( 8 , j ) + A ( i , 9 ) * B ( 9 , j )
return
ENDFUNCTION
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!**************************************************************************
! matrix multiplication 33x3 = 3
!**************************************************************************
PURE FUNCTION math_mul33x3 ( A , B )
use prec , only : pReal , pInt
implicit none
integer ( pInt ) i
real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: A
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: B
real ( pReal ) , dimension ( 3 ) :: math_mul33x3
forall ( i = 1 : 3 ) math_mul33x3 ( i ) = A ( i , 1 ) * B ( 1 ) + A ( i , 2 ) * B ( 2 ) + A ( i , 3 ) * B ( 3 )
return
ENDFUNCTION
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!**************************************************************************
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! matrix multiplication 66x6 = 6
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!**************************************************************************
PURE FUNCTION math_mul66x6 ( A , B )
use prec , only : pReal , pInt
implicit none
integer ( pInt ) i
real ( pReal ) , dimension ( 6 , 6 ) , intent ( in ) :: A
real ( pReal ) , dimension ( 6 ) , intent ( in ) :: B
real ( pReal ) , dimension ( 6 ) :: math_mul66x6
forall ( i = 1 : 6 ) math_mul66x6 ( i ) = &
A ( i , 1 ) * B ( 1 ) + A ( i , 2 ) * B ( 2 ) + A ( i , 3 ) * B ( 3 ) + &
A ( i , 4 ) * B ( 4 ) + A ( i , 5 ) * B ( 5 ) + A ( i , 6 ) * B ( 6 )
return
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ENDFUNCTION
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!**************************************************************************
! quaternion multiplication q1xq2 = q12
!**************************************************************************
PURE FUNCTION math_qMul ( A , B )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: A , B
real ( pReal ) , dimension ( 4 ) :: math_qMul
math_qMul ( 1 ) = A ( 1 ) * B ( 1 ) - A ( 2 ) * B ( 2 ) - A ( 3 ) * B ( 3 ) - A ( 4 ) * B ( 4 )
math_qMul ( 2 ) = A ( 1 ) * B ( 2 ) + A ( 2 ) * B ( 1 ) + A ( 3 ) * B ( 4 ) - A ( 4 ) * B ( 3 )
math_qMul ( 3 ) = A ( 1 ) * B ( 3 ) - A ( 2 ) * B ( 4 ) + A ( 3 ) * B ( 1 ) + A ( 4 ) * B ( 2 )
math_qMul ( 4 ) = A ( 1 ) * B ( 4 ) + A ( 2 ) * B ( 3 ) - A ( 3 ) * B ( 2 ) + A ( 4 ) * B ( 1 )
ENDFUNCTION
!**************************************************************************
! quaternion dotproduct
!**************************************************************************
PURE FUNCTION math_qDot ( A , B )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: A , B
real ( pReal ) math_qDot
math_qDot = A ( 1 ) * B ( 1 ) + A ( 2 ) * B ( 2 ) + A ( 3 ) * B ( 3 ) + A ( 4 ) * B ( 4 )
ENDFUNCTION
!**************************************************************************
! quaternion conjugation
!**************************************************************************
PURE FUNCTION math_qConj ( Q )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q
real ( pReal ) , dimension ( 4 ) :: math_qConj
math_qConj ( 1 ) = Q ( 1 )
math_qConj ( 2 : 4 ) = - Q ( 2 : 4 )
ENDFUNCTION
!**************************************************************************
! quaternion norm
!**************************************************************************
PURE FUNCTION math_qNorm ( Q )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q
real ( pReal ) math_qNorm
math_qNorm = dsqrt ( max ( 0.0_pReal , Q ( 1 ) * Q ( 1 ) + Q ( 2 ) * Q ( 2 ) + Q ( 3 ) * Q ( 3 ) + Q ( 4 ) * Q ( 4 ) ) )
ENDFUNCTION
!**************************************************************************
! quaternion inversion
!**************************************************************************
PURE FUNCTION math_qInv ( Q )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q
real ( pReal ) , dimension ( 4 ) :: math_qInv
real ( pReal ) squareNorm
math_qInv = 0.0_pReal
squareNorm = math_qDot ( Q , Q )
if ( squareNorm > tiny ( squareNorm ) ) &
math_qInv = math_qConj ( Q ) / squareNorm
ENDFUNCTION
!**************************************************************************
! quaternion inversion
!**************************************************************************
PURE FUNCTION math_qRot ( Q , v )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: v
real ( pReal ) , dimension ( 3 ) :: math_qRot
real ( pReal ) , dimension ( 4 , 4 ) :: T
integer ( pInt ) i , j
do i = 1 , 4
do j = 1 , i
T ( i , j ) = Q ( i ) * Q ( j )
enddo
enddo
math_qRot ( 1 ) = - v ( 1 ) * ( T ( 3 , 3 ) + T ( 4 , 4 ) ) + v ( 2 ) * ( T ( 3 , 2 ) - T ( 4 , 1 ) ) + v ( 3 ) * ( T ( 4 , 2 ) + T ( 3 , 1 ) )
math_qRot ( 2 ) = v ( 1 ) * ( T ( 3 , 2 ) + T ( 4 , 1 ) ) - v ( 2 ) * ( T ( 2 , 2 ) + T ( 4 , 4 ) ) + v ( 3 ) * ( T ( 4 , 3 ) - T ( 2 , 1 ) )
math_qRot ( 3 ) = v ( 1 ) * ( T ( 4 , 2 ) - T ( 3 , 1 ) ) + v ( 2 ) * ( T ( 4 , 3 ) + T ( 2 , 1 ) ) - v ( 3 ) * ( T ( 2 , 2 ) + T ( 3 , 3 ) )
math_qRot = 2.0_pReal * math_qRot + v
ENDFUNCTION
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!**************************************************************************
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! transposition of a 3x3 matrix
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!**************************************************************************
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pure function math_transpose3x3 ( A )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: A
real ( pReal ) , dimension ( 3 , 3 ) :: math_transpose3x3
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integer ( pInt ) i , j
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forall ( i = 1 : 3 , j = 1 : 3 ) math_transpose3x3 ( i , j ) = A ( j , i )
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return
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endfunction
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!**************************************************************************
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! Cramer inversion of 3x3 matrix (function)
!**************************************************************************
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pure function math_inv3x3 ( A )
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! direct Cramer inversion of matrix A.
! returns all zeroes if not possible, i.e. if det close to zero
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: A
real ( pReal ) DetA
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real ( pReal ) , dimension ( 3 , 3 ) :: math_inv3x3
math_inv3x3 = 0.0_pReal
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DetA = A ( 1 , 1 ) * ( A ( 2 , 2 ) * A ( 3 , 3 ) - A ( 2 , 3 ) * A ( 3 , 2 ) ) &
- A ( 1 , 2 ) * ( A ( 2 , 1 ) * A ( 3 , 3 ) - A ( 2 , 3 ) * A ( 3 , 1 ) ) &
+ A ( 1 , 3 ) * ( A ( 2 , 1 ) * A ( 3 , 2 ) - A ( 2 , 2 ) * A ( 3 , 1 ) )
if ( DetA > tiny ( DetA ) ) then
math_inv3x3 ( 1 , 1 ) = ( A ( 2 , 2 ) * A ( 3 , 3 ) - A ( 2 , 3 ) * A ( 3 , 2 ) ) / DetA
math_inv3x3 ( 2 , 1 ) = ( - A ( 2 , 1 ) * A ( 3 , 3 ) + A ( 2 , 3 ) * A ( 3 , 1 ) ) / DetA
math_inv3x3 ( 3 , 1 ) = ( A ( 2 , 1 ) * A ( 3 , 2 ) - A ( 2 , 2 ) * A ( 3 , 1 ) ) / DetA
math_inv3x3 ( 1 , 2 ) = ( - A ( 1 , 2 ) * A ( 3 , 3 ) + A ( 1 , 3 ) * A ( 3 , 2 ) ) / DetA
math_inv3x3 ( 2 , 2 ) = ( A ( 1 , 1 ) * A ( 3 , 3 ) - A ( 1 , 3 ) * A ( 3 , 1 ) ) / DetA
math_inv3x3 ( 3 , 2 ) = ( - A ( 1 , 1 ) * A ( 3 , 2 ) + A ( 1 , 2 ) * A ( 3 , 1 ) ) / DetA
math_inv3x3 ( 1 , 3 ) = ( A ( 1 , 2 ) * A ( 2 , 3 ) - A ( 1 , 3 ) * A ( 2 , 2 ) ) / DetA
math_inv3x3 ( 2 , 3 ) = ( - A ( 1 , 1 ) * A ( 2 , 3 ) + A ( 1 , 3 ) * A ( 2 , 1 ) ) / DetA
math_inv3x3 ( 3 , 3 ) = ( A ( 1 , 1 ) * A ( 2 , 2 ) - A ( 1 , 2 ) * A ( 2 , 1 ) ) / DetA
endif
return
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endfunction
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!**************************************************************************
! Cramer inversion of 3x3 matrix (subroutine)
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!**************************************************************************
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PURE SUBROUTINE math_invert3x3 ( A , InvA , DetA , error )
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! Bestimmung der Determinanten und Inversen einer 3x3-Matrix
! A = Matrix A
! InvA = Inverse of A
! DetA = Determinant of A
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! error = logical
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use prec , only : pReal , pInt
implicit none
logical , intent ( out ) :: error
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real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: A
real ( pReal ) , dimension ( 3 , 3 ) , intent ( out ) :: InvA
real ( pReal ) , intent ( out ) :: DetA
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DetA = A ( 1 , 1 ) * ( A ( 2 , 2 ) * A ( 3 , 3 ) - A ( 2 , 3 ) * A ( 3 , 2 ) ) &
- A ( 1 , 2 ) * ( A ( 2 , 1 ) * A ( 3 , 3 ) - A ( 2 , 3 ) * A ( 3 , 1 ) ) &
+ A ( 1 , 3 ) * ( A ( 2 , 1 ) * A ( 3 , 2 ) - A ( 2 , 2 ) * A ( 3 , 1 ) )
if ( DetA < = tiny ( DetA ) ) then
error = . true .
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else
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InvA ( 1 , 1 ) = ( A ( 2 , 2 ) * A ( 3 , 3 ) - A ( 2 , 3 ) * A ( 3 , 2 ) ) / DetA
InvA ( 2 , 1 ) = ( - A ( 2 , 1 ) * A ( 3 , 3 ) + A ( 2 , 3 ) * A ( 3 , 1 ) ) / DetA
InvA ( 3 , 1 ) = ( A ( 2 , 1 ) * A ( 3 , 2 ) - A ( 2 , 2 ) * A ( 3 , 1 ) ) / DetA
InvA ( 1 , 2 ) = ( - A ( 1 , 2 ) * A ( 3 , 3 ) + A ( 1 , 3 ) * A ( 3 , 2 ) ) / DetA
InvA ( 2 , 2 ) = ( A ( 1 , 1 ) * A ( 3 , 3 ) - A ( 1 , 3 ) * A ( 3 , 1 ) ) / DetA
InvA ( 3 , 2 ) = ( - A ( 1 , 1 ) * A ( 3 , 2 ) + A ( 1 , 2 ) * A ( 3 , 1 ) ) / DetA
InvA ( 1 , 3 ) = ( A ( 1 , 2 ) * A ( 2 , 3 ) - A ( 1 , 3 ) * A ( 2 , 2 ) ) / DetA
InvA ( 2 , 3 ) = ( - A ( 1 , 1 ) * A ( 2 , 3 ) + A ( 1 , 3 ) * A ( 2 , 1 ) ) / DetA
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InvA ( 3 , 3 ) = ( A ( 1 , 1 ) * A ( 2 , 2 ) - A ( 1 , 2 ) * A ( 2 , 1 ) ) / DetA
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error = . false .
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endif
return
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ENDSUBROUTINE
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!**************************************************************************
! Gauss elimination to invert 6x6 matrix
!**************************************************************************
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PURE SUBROUTINE math_invert ( dimen , A , InvA , AnzNegEW , error )
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! Invertieren einer dimen x dimen - Matrix
! A = Matrix A
! InvA = Inverse von A
! AnzNegEW = Anzahl der negativen Eigenwerte von A
! error = logical
! = false: Inversion wurde durchgefuehrt.
! = true: Die Inversion in SymGauss wurde wegen eines verschwindenen
! Pivotelement abgebrochen.
use prec , only : pReal , pInt
implicit none
integer ( pInt ) , intent ( in ) :: dimen
real ( pReal ) , dimension ( dimen , dimen ) , intent ( in ) :: A
real ( pReal ) , dimension ( dimen , dimen ) , intent ( out ) :: InvA
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integer ( pInt ) , intent ( out ) :: AnzNegEW
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logical , intent ( out ) :: error
real ( pReal ) LogAbsDetA
real ( pReal ) , dimension ( dimen , dimen ) :: B
InvA = math_identity2nd ( dimen )
B = A
CALL Gauss ( dimen , B , InvA , LogAbsDetA , AnzNegEW , error )
RETURN
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ENDSUBROUTINE math_invert
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! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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PURE SUBROUTINE Gauss ( dimen , A , B , LogAbsDetA , NegHDK , error )
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! Loesung eines linearen Gleichungsssystem A * X = B mit Hilfe des
! GAUSS-Algorithmus
! Zur numerischen Stabilisierung wird eine Zeilen- und Spaltenpivotsuche
! durchgefuehrt.
! Eingabeparameter:
!
! A(dimen,dimen) = Koeffizientenmatrix A
! B(dimen,dimen) = rechte Seiten B
!
! Ausgabeparameter:
!
! B(dimen,dimen) = Matrix der Unbekanntenvektoren X
! LogAbsDetA = 10-Logarithmus des Betrages der Determinanten von A
! NegHDK = Anzahl der negativen Hauptdiagonalkoeffizienten nach der
! Vorwaertszerlegung
! error = logical
! = false: Das Gleichungssystem wurde geloest.
! = true : Matrix A ist singulaer.
! A und B werden veraendert!
use prec , only : pReal , pInt
implicit none
logical error
integer ( pInt ) dimen , NegHDK
real ( pReal ) LogAbsDetA
real ( pReal ) A ( dimen , dimen ) , B ( dimen , dimen )
INTENT ( IN ) dimen
INTENT ( OUT ) LogAbsDetA , NegHDK , error
INTENT ( INOUT ) A , B
LOGICAL SortX
integer ( pInt ) PivotZeile , PivotSpalte , StoreI , I , IP1 , J , K , L
integer ( pInt ) XNr ( dimen )
real ( pReal ) AbsA , PivotWert , EpsAbs , Quote
real ( pReal ) StoreA ( dimen ) , StoreB ( dimen )
error = . true .
NegHDK = 1
SortX = . FALSE .
! Unbekanntennumerierung
DO I = 1 , dimen
XNr ( I ) = I
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ENDDO
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! Genauigkeitsschranke und Bestimmung des groessten Pivotelementes
PivotWert = ABS ( A ( 1 , 1 ) )
PivotZeile = 1
PivotSpalte = 1
DO I = 1 , dimen
DO J = 1 , dimen
AbsA = ABS ( A ( I , J ) )
IF ( AbsA . GT . PivotWert ) THEN
PivotWert = AbsA
PivotZeile = I
PivotSpalte = J
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ENDIF
ENDDO
ENDDO
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IF ( PivotWert . LT . 0.0000001 ) RETURN ! Pivotelement = 0?
EpsAbs = PivotWert * 0.1_pReal ** PRECISION ( 1.0_pReal )
! V O R W A E R T S T R I A N G U L A T I O N
DO I = 1 , dimen - 1
! Zeilentausch?
IF ( PivotZeile . NE . I ) THEN
StoreA ( I : dimen ) = A ( I , I : dimen )
A ( I , I : dimen ) = A ( PivotZeile , I : dimen )
A ( PivotZeile , I : dimen ) = StoreA ( I : dimen )
StoreB ( 1 : dimen ) = B ( I , 1 : dimen )
B ( I , 1 : dimen ) = B ( PivotZeile , 1 : dimen )
B ( PivotZeile , 1 : dimen ) = StoreB ( 1 : dimen )
SortX = . TRUE .
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ENDIF
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! Spaltentausch?
IF ( PivotSpalte . NE . I ) THEN
StoreA ( 1 : dimen ) = A ( 1 : dimen , I )
A ( 1 : dimen , I ) = A ( 1 : dimen , PivotSpalte )
A ( 1 : dimen , PivotSpalte ) = StoreA ( 1 : dimen )
StoreI = XNr ( I )
XNr ( I ) = XNr ( PivotSpalte )
XNr ( PivotSpalte ) = StoreI
SortX = . TRUE .
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ENDIF
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! Triangulation
DO J = I + 1 , dimen
Quote = A ( J , I ) / A ( I , I )
DO K = I + 1 , dimen
A ( J , K ) = A ( J , K ) - Quote * A ( I , K )
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ENDDO
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DO K = 1 , dimen
B ( J , K ) = B ( J , K ) - Quote * B ( I , K )
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ENDDO
ENDDO
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! Bestimmung des groessten Pivotelementes
IP1 = I + 1
PivotWert = ABS ( A ( IP1 , IP1 ) )
PivotZeile = IP1
PivotSpalte = IP1
DO J = IP1 , dimen
DO K = IP1 , dimen
AbsA = ABS ( A ( J , K ) )
IF ( AbsA . GT . PivotWert ) THEN
PivotWert = AbsA
PivotZeile = J
PivotSpalte = K
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ENDIF
ENDDO
ENDDO
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IF ( PivotWert . LT . EpsAbs ) RETURN ! Pivotelement = 0?
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ENDDO
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! R U E C K W A E R T S A U F L O E S U N G
DO I = dimen , 1 , - 1
DO L = 1 , dimen
DO J = I + 1 , dimen
B ( I , L ) = B ( I , L ) - A ( I , J ) * B ( J , L )
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ENDDO
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B ( I , L ) = B ( I , L ) / A ( I , I )
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ENDDO
ENDDO
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! Sortieren der Unbekanntenvektoren?
IF ( SortX ) THEN
DO L = 1 , dimen
StoreA ( 1 : dimen ) = B ( 1 : dimen , L )
DO I = 1 , dimen
J = XNr ( I )
B ( J , L ) = StoreA ( I )
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ENDDO
ENDDO
ENDIF
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! Determinante
LogAbsDetA = 0.0_pReal
NegHDK = 0
DO I = 1 , dimen
IF ( A ( I , I ) . LT . 0.0_pReal ) NegHDK = NegHDK + 1
AbsA = ABS ( A ( I , I ) )
LogAbsDetA = LogAbsDetA + LOG10 ( AbsA )
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ENDDO
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error = . false .
RETURN
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ENDSUBROUTINE Gauss
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!********************************************************************
! symmetrize a 3x3 matrix
!********************************************************************
FUNCTION math_symmetric3x3 ( m )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 , 3 ) :: math_symmetric3x3 , m
integer ( pInt ) i , j
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forall ( i = 1 : 3 , j = 1 : 3 ) math_symmetric3x3 ( i , j ) = 0.5_pReal * ( m ( i , j ) + m ( j , i ) )
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ENDFUNCTION
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!********************************************************************
! symmetrize a 6x6 matrix
!********************************************************************
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PURE FUNCTION math_symmetric6x6 ( m )
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use prec , only : pReal , pInt
implicit none
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integer ( pInt ) i , j
real ( pReal ) , dimension ( 6 , 6 ) , intent ( in ) :: m
real ( pReal ) , dimension ( 6 , 6 ) :: math_symmetric6x6
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forall ( i = 1 : 6 , j = 1 : 6 ) math_symmetric6x6 ( i , j ) = 0.5_pReal * ( m ( i , j ) + m ( j , i ) )
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ENDFUNCTION
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!********************************************************************
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! determinant of a 3x3 matrix
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!********************************************************************
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PURE FUNCTION math_det3x3 ( m )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: m
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real ( pReal ) math_det3x3
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math_det3x3 = m ( 1 , 1 ) * ( m ( 2 , 2 ) * m ( 3 , 3 ) - m ( 2 , 3 ) * m ( 3 , 2 ) ) &
- m ( 1 , 2 ) * ( m ( 2 , 1 ) * m ( 3 , 3 ) - m ( 2 , 3 ) * m ( 3 , 1 ) ) &
+ m ( 1 , 3 ) * ( m ( 2 , 1 ) * m ( 3 , 2 ) - m ( 2 , 2 ) * m ( 3 , 1 ) )
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return
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ENDFUNCTION
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!********************************************************************
! euclidic norm of a 3x1 vector
!********************************************************************
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pure function math_norm3 ( v )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 3 ) , intent ( in ) :: v
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real ( pReal ) math_norm3
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math_norm3 = dsqrt ( v ( 1 ) * v ( 1 ) + v ( 2 ) * v ( 2 ) + v ( 3 ) * v ( 3 ) )
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return
endfunction
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!********************************************************************
! convert 3x3 matrix into vector 9x1
!********************************************************************
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PURE FUNCTION math_Plain33to9 ( m33 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: m33
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real ( pReal ) , dimension ( 9 ) :: math_Plain33to9
integer ( pInt ) i
forall ( i = 1 : 9 ) math_Plain33to9 ( i ) = m33 ( mapPlain ( 1 , i ) , mapPlain ( 2 , i ) )
return
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ENDFUNCTION
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!********************************************************************
! convert Plain 9x1 back to 3x3 matrix
!********************************************************************
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PURE FUNCTION math_Plain9to33 ( v9 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 9 ) , intent ( in ) :: v9
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real ( pReal ) , dimension ( 3 , 3 ) :: math_Plain9to33
integer ( pInt ) i
forall ( i = 1 : 9 ) math_Plain9to33 ( mapPlain ( 1 , i ) , mapPlain ( 2 , i ) ) = v9 ( i )
return
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ENDFUNCTION
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!********************************************************************
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! convert symmetric 3x3 matrix into Mandel vector 6x1
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!********************************************************************
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PURE FUNCTION math_Mandel33to6 ( m33 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: m33
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real ( pReal ) , dimension ( 6 ) :: math_Mandel33to6
integer ( pInt ) i
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forall ( i = 1 : 6 ) math_Mandel33to6 ( i ) = nrmMandel ( i ) * m33 ( mapMandel ( 1 , i ) , mapMandel ( 2 , i ) )
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return
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ENDFUNCTION
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!********************************************************************
! convert Mandel 6x1 back to symmetric 3x3 matrix
!********************************************************************
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PURE FUNCTION math_Mandel6to33 ( v6 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 6 ) , intent ( in ) :: v6
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real ( pReal ) , dimension ( 3 , 3 ) :: math_Mandel6to33
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integer ( pInt ) i
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forall ( i = 1 : 6 )
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math_Mandel6to33 ( mapMandel ( 1 , i ) , mapMandel ( 2 , i ) ) = invnrmMandel ( i ) * v6 ( i )
math_Mandel6to33 ( mapMandel ( 2 , i ) , mapMandel ( 1 , i ) ) = invnrmMandel ( i ) * v6 ( i )
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end forall
return
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ENDFUNCTION
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!********************************************************************
! convert 3x3x3x3 tensor into plain matrix 9x9
!********************************************************************
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PURE FUNCTION math_Plain3333to99 ( m3333 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 3 , 3 , 3 , 3 ) , intent ( in ) :: m3333
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real ( pReal ) , dimension ( 9 , 9 ) :: math_Plain3333to99
integer ( pInt ) i , j
forall ( i = 1 : 9 , j = 1 : 9 ) math_Plain3333to99 ( i , j ) = &
m3333 ( mapPlain ( 1 , i ) , mapPlain ( 2 , i ) , mapPlain ( 1 , j ) , mapPlain ( 2 , j ) )
return
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ENDFUNCTION
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!********************************************************************
! convert symmetric 3x3x3x3 tensor into Mandel matrix 6x6
!********************************************************************
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PURE FUNCTION math_Mandel3333to66 ( m3333 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 3 , 3 , 3 , 3 ) , intent ( in ) :: m3333
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real ( pReal ) , dimension ( 6 , 6 ) :: math_Mandel3333to66
integer ( pInt ) i , j
forall ( i = 1 : 6 , j = 1 : 6 ) math_Mandel3333to66 ( i , j ) = &
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nrmMandel ( i ) * nrmMandel ( j ) * m3333 ( mapMandel ( 1 , i ) , mapMandel ( 2 , i ) , mapMandel ( 1 , j ) , mapMandel ( 2 , j ) )
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return
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ENDFUNCTION
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!********************************************************************
! convert Mandel matrix 6x6 back to symmetric 3x3x3x3 tensor
!********************************************************************
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PURE FUNCTION math_Mandel66to3333 ( m66 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 6 , 6 ) , intent ( in ) :: m66
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real ( pReal ) , dimension ( 3 , 3 , 3 , 3 ) :: math_Mandel66to3333
integer ( pInt ) i , j
forall ( i = 1 : 6 , j = 1 : 6 )
math_Mandel66to3333 ( mapMandel ( 1 , i ) , mapMandel ( 2 , i ) , mapMandel ( 1 , j ) , mapMandel ( 2 , j ) ) = invnrmMandel ( i ) * invnrmMandel ( j ) * m66 ( i , j )
math_Mandel66to3333 ( mapMandel ( 2 , i ) , mapMandel ( 1 , i ) , mapMandel ( 1 , j ) , mapMandel ( 2 , j ) ) = invnrmMandel ( i ) * invnrmMandel ( j ) * m66 ( i , j )
math_Mandel66to3333 ( mapMandel ( 1 , i ) , mapMandel ( 2 , i ) , mapMandel ( 2 , j ) , mapMandel ( 1 , j ) ) = invnrmMandel ( i ) * invnrmMandel ( j ) * m66 ( i , j )
math_Mandel66to3333 ( mapMandel ( 2 , i ) , mapMandel ( 1 , i ) , mapMandel ( 2 , j ) , mapMandel ( 1 , j ) ) = invnrmMandel ( i ) * invnrmMandel ( j ) * m66 ( i , j )
end forall
return
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ENDFUNCTION
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!********************************************************************
! convert Voigt matrix 6x6 back to symmetric 3x3x3x3 tensor
!********************************************************************
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PURE FUNCTION math_Voigt66to3333 ( m66 )
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use prec , only : pReal , pInt
implicit none
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real ( pReal ) , dimension ( 6 , 6 ) , intent ( in ) :: m66
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real ( pReal ) , dimension ( 3 , 3 , 3 , 3 ) :: math_Voigt66to3333
integer ( pInt ) i , j
forall ( i = 1 : 6 , j = 1 : 6 )
math_Voigt66to3333 ( mapVoigt ( 1 , i ) , mapVoigt ( 2 , i ) , mapVoigt ( 1 , j ) , mapVoigt ( 2 , j ) ) = invnrmVoigt ( i ) * invnrmVoigt ( j ) * m66 ( i , j )
math_Voigt66to3333 ( mapVoigt ( 2 , i ) , mapVoigt ( 1 , i ) , mapVoigt ( 1 , j ) , mapVoigt ( 2 , j ) ) = invnrmVoigt ( i ) * invnrmVoigt ( j ) * m66 ( i , j )
math_Voigt66to3333 ( mapVoigt ( 1 , i ) , mapVoigt ( 2 , i ) , mapVoigt ( 2 , j ) , mapVoigt ( 1 , j ) ) = invnrmVoigt ( i ) * invnrmVoigt ( j ) * m66 ( i , j )
math_Voigt66to3333 ( mapVoigt ( 2 , i ) , mapVoigt ( 1 , i ) , mapVoigt ( 2 , j ) , mapVoigt ( 1 , j ) ) = invnrmVoigt ( i ) * invnrmVoigt ( j ) * m66 ( i , j )
end forall
return
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ENDFUNCTION
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!********************************************************************
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! Euler angles from orientation matrix
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!********************************************************************
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PURE FUNCTION math_RtoEuler ( R )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: R
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real ( pReal ) , dimension ( 3 ) :: math_RtoEuler
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real ( pReal ) sqhkl , squvw , sqhk , val
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sqhkl = sqrt ( R ( 1 , 3 ) * R ( 1 , 3 ) + R ( 2 , 3 ) * R ( 2 , 3 ) + R ( 3 , 3 ) * R ( 3 , 3 ) )
squvw = sqrt ( R ( 1 , 1 ) * R ( 1 , 1 ) + R ( 2 , 1 ) * R ( 2 , 1 ) + R ( 3 , 1 ) * R ( 3 , 1 ) )
sqhk = sqrt ( R ( 1 , 3 ) * R ( 1 , 3 ) + R ( 2 , 3 ) * R ( 2 , 3 ) )
! calculate PHI
val = R ( 3 , 3 ) / sqhkl
if ( val > 1.0_pReal ) val = 1.0_pReal
if ( val < - 1.0_pReal ) val = - 1.0_pReal
math_RtoEuler ( 2 ) = acos ( val )
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if ( math_RtoEuler ( 2 ) < 1.0e-30_pReal ) then
! calculate phi2
math_RtoEuler ( 3 ) = 0.0_pReal
! calculate phi1
val = R ( 1 , 1 ) / squvw
if ( val > 1.0_pReal ) val = 1.0_pReal
if ( val < - 1.0_pReal ) val = - 1.0_pReal
math_RtoEuler ( 1 ) = acos ( val )
if ( R ( 2 , 1 ) > 0.0_pReal ) math_RtoEuler ( 1 ) = 2.0_pReal * pi - math_RtoEuler ( 1 )
else
! calculate phi2
val = R ( 2 , 3 ) / sqhk
if ( val > 1.0_pReal ) val = 1.0_pReal
if ( val < - 1.0_pReal ) val = - 1.0_pReal
math_RtoEuler ( 3 ) = acos ( val )
if ( R ( 1 , 3 ) < 0.0 ) math_RtoEuler ( 3 ) = 2.0_pReal * pi - math_RtoEuler ( 3 )
! calculate phi1
val = - R ( 3 , 2 ) / sin ( math_RtoEuler ( 2 ) )
if ( val > 1.0_pReal ) val = 1.0_pReal
if ( val < - 1.0_pReal ) val = - 1.0_pReal
math_RtoEuler ( 1 ) = acos ( val )
if ( R ( 3 , 1 ) < 0.0 ) math_RtoEuler ( 1 ) = 2.0_pReal * pi - math_RtoEuler ( 1 )
end if
return
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ENDFUNCTION
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!****************************************************************
! rotation matrix from Euler angles
!****************************************************************
PURE FUNCTION math_EulerToR ( Euler )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: Euler
real ( pReal ) , dimension ( 3 , 3 ) :: math_EulerToR
real ( pReal ) c1 , c , c2 , s1 , s , s2
C1 = COS ( Euler ( 1 ) )
C = COS ( Euler ( 2 ) )
C2 = COS ( Euler ( 3 ) )
S1 = SIN ( Euler ( 1 ) )
S = SIN ( Euler ( 2 ) )
S2 = SIN ( Euler ( 3 ) )
math_EulerToR ( 1 , 1 ) = C1 * C2 - S1 * S2 * C
math_EulerToR ( 1 , 2 ) = S1 * C2 + C1 * S2 * C
math_EulerToR ( 1 , 3 ) = S2 * S
math_EulerToR ( 2 , 1 ) = - C1 * S2 - S1 * C2 * C
math_EulerToR ( 2 , 2 ) = - S1 * S2 + C1 * C2 * C
math_EulerToR ( 2 , 3 ) = C2 * S
math_EulerToR ( 3 , 1 ) = S1 * S
math_EulerToR ( 3 , 2 ) = - C1 * S
math_EulerToR ( 3 , 3 ) = C
return
ENDFUNCTION
!********************************************************************
! quaternion (w+ix+jy+kz) from orientation matrix
!********************************************************************
PURE FUNCTION math_RtoQuaternion ( R )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 , 3 ) , intent ( in ) :: R
real ( pReal ) , dimension ( 4 ) :: math_RtoQuaternion , T
T ( 1 ) = max ( 0.0_pReal , 1.0_pReal + R ( 1 , 1 ) + R ( 2 , 2 ) + R ( 3 , 3 ) )
T ( 2 ) = max ( 0.0_pReal , 1.0_pReal + R ( 1 , 1 ) - R ( 2 , 2 ) - R ( 3 , 3 ) )
T ( 3 ) = max ( 0.0_pReal , 1.0_pReal - R ( 1 , 1 ) + R ( 2 , 2 ) - R ( 3 , 3 ) )
T ( 4 ) = max ( 0.0_pReal , 1.0_pReal - R ( 1 , 1 ) - R ( 2 , 2 ) + R ( 3 , 3 ) )
math_RtoQuaternion = 0.5_pReal * dsqrt ( T )
math_RtoQuaternion ( 2 ) = sign ( math_RtoQuaternion ( 2 ) , R ( 3 , 2 ) - R ( 2 , 3 ) )
math_RtoQuaternion ( 3 ) = sign ( math_RtoQuaternion ( 3 ) , R ( 1 , 3 ) - R ( 3 , 1 ) )
math_RtoQuaternion ( 4 ) = sign ( math_RtoQuaternion ( 4 ) , R ( 2 , 1 ) - R ( 1 , 2 ) )
ENDFUNCTION
!********************************************************************
! orientation matrix from quaternion (w+ix+jy+kz)
!********************************************************************
PURE FUNCTION math_QuaternionToR ( Q )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q
real ( pReal ) , dimension ( 3 , 3 ) :: math_QuaternionToR , T
real ( pReal ) w2
integer ( pInt ) i , j
forall ( i = 1 : 3 , j = 1 : 3 ) &
T ( i , j ) = Q ( i + 1 ) * Q ( j + 1 )
math_QuaternionToR = ( 2.0_pReal * Q ( 1 ) * Q ( 1 ) - 1.0_pReal ) * math_I3 + 2.0_pReal * T ! symmetrical parts of R
w2 = 2.0_pReal * Q ( 1 )
math_QuaternionToR ( 2 , 1 ) = math_QuaternionToR ( 2 , 1 ) + w2 * Q ( 4 ) ! skew parts of R
math_QuaternionToR ( 1 , 2 ) = math_QuaternionToR ( 1 , 2 ) - w2 * Q ( 4 )
math_QuaternionToR ( 3 , 1 ) = math_QuaternionToR ( 3 , 1 ) - w2 * Q ( 3 )
math_QuaternionToR ( 1 , 3 ) = math_QuaternionToR ( 1 , 3 ) + w2 * Q ( 3 )
math_QuaternionToR ( 3 , 2 ) = math_QuaternionToR ( 3 , 2 ) + w2 * Q ( 2 )
math_QuaternionToR ( 2 , 3 ) = math_QuaternionToR ( 2 , 3 ) - w2 * Q ( 2 )
ENDFUNCTION
!********************************************************************
! orientation matrix from quaternion (w+ix+jy+kz)
!********************************************************************
PURE FUNCTION math_EulerToQuaternion ( eulerangles )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: eulerangles
real ( pReal ) , dimension ( 4 ) :: math_EulerToQuaternion
real ( pReal ) , dimension ( 3 ) :: angles
real ( pReal ) c , s
angles = 0.5_pReal * eulerangles * inRad
c = dcos ( angles ( 2 ) )
s = dsin ( angles ( 2 ) )
math_EulerToQuaternion ( 1 ) = dcos ( angles ( 1 ) + angles ( 3 ) ) * c
math_EulerToQuaternion ( 2 ) = dcos ( angles ( 1 ) - angles ( 3 ) ) * s
math_EulerToQuaternion ( 3 ) = dsin ( angles ( 1 ) - angles ( 3 ) ) * s
math_EulerToQuaternion ( 4 ) = dsin ( angles ( 1 ) + angles ( 3 ) ) * c
ENDFUNCTION
!********************************************************************
! orientation matrix from quaternion (w+ix+jy+kz)
!********************************************************************
PURE FUNCTION math_QuaternionToEuler ( Q )
use prec , only : pReal , pInt
implicit none
real ( pReal ) , dimension ( 4 ) , intent ( in ) :: Q
real ( pReal ) , dimension ( 3 ) :: math_QuaternionToEuler
math_QuaternionToEuler ( 1 ) = atan2 ( Q ( 1 ) * Q ( 3 ) + Q ( 2 ) * Q ( 4 ) , Q ( 1 ) * Q ( 2 ) - Q ( 3 ) * Q ( 4 ) )
math_QuaternionToEuler ( 2 ) = acos ( 1.0_pReal - 2.0_pReal * ( Q ( 2 ) * Q ( 2 ) + Q ( 3 ) * Q ( 3 ) ) )
math_QuaternionToEuler ( 3 ) = atan2 ( - Q ( 1 ) * Q ( 3 ) + Q ( 2 ) * Q ( 4 ) , Q ( 1 ) * Q ( 2 ) + Q ( 3 ) * Q ( 4 ) )
math_QuaternionToEuler = math_QuaternionToEuler * inDeg
ENDFUNCTION
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!****************************************************************
! rotation matrix from axis and angle (in radians)
!****************************************************************
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PURE FUNCTION math_RodrigToR ( axis , omega )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 ) , intent ( in ) :: axis
real ( pReal ) , intent ( in ) :: omega
real ( pReal ) , dimension ( 3 ) :: axisNrm
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real ( pReal ) , dimension ( 3 , 3 ) :: math_RodrigToR
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real ( pReal ) s , c , c1
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integer ( pInt ) i
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forall ( i = 1 : 3 ) axisNrm ( i ) = axis ( i ) / dsqrt ( math_mul3x3 ( axis , axis ) )
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s = sin ( omega )
c = cos ( omega )
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c1 = 1.0_pReal - c
! formula taken from http://mathworld.wolfram.com/RodriguesRotationFormula.html
math_RodrigtoR ( 1 , 1 ) = c + c1 * axisNrm ( 1 ) ** 2
math_RodrigtoR ( 1 , 2 ) = - s * axisNrm ( 3 ) + c1 * axisNrm ( 1 ) * axisNrm ( 2 )
math_RodrigtoR ( 1 , 3 ) = s * axisNrm ( 2 ) + c1 * axisNrm ( 1 ) * axisNrm ( 3 )
math_RodrigtoR ( 2 , 1 ) = s * axisNrm ( 3 ) + c1 * axisNrm ( 2 ) * axisNrm ( 1 )
math_RodrigtoR ( 2 , 2 ) = c + c1 * axisNrm ( 2 ) ** 2
math_RodrigtoR ( 2 , 3 ) = - s * axisNrm ( 1 ) + c1 * axisNrm ( 2 ) * axisNrm ( 3 )
math_RodrigtoR ( 3 , 1 ) = - s * axisNrm ( 2 ) + c1 * axisNrm ( 3 ) * axisNrm ( 1 )
math_RodrigtoR ( 3 , 2 ) = s * axisNrm ( 1 ) + c1 * axisNrm ( 3 ) * axisNrm ( 2 )
math_RodrigtoR ( 3 , 3 ) = c + c1 * axisNrm ( 3 ) ** 2
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return
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ENDFUNCTION
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!**************************************************************************
! disorientation angle between two sets of Euler angles
!**************************************************************************
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pure function math_disorient ( EulerA , EulerB )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 ) , intent ( in ) :: EulerA , EulerB
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real ( pReal ) , dimension ( 3 , 3 ) :: r
real ( pReal ) math_disorient , tr
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r = math_mul33x33 ( math_EulerToR ( EulerB ) , transpose ( math_EulerToR ( EulerA ) ) )
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tr = ( r ( 1 , 1 ) + r ( 2 , 2 ) + r ( 3 , 3 ) - 1.0_pReal ) * 0.4999999_pReal
math_disorient = abs ( 0.5_pReal * pi - asin ( tr ) )
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return
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ENDFUNCTION
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!********************************************************************
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! draw a random sample from Euler space
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!********************************************************************
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FUNCTION math_sampleRandomOri ( )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 ) :: math_sampleRandomOri , rnd
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call halton ( 3 , rnd )
math_sampleRandomOri ( 1 ) = rnd ( 1 ) * 2.0_pReal * pi
math_sampleRandomOri ( 2 ) = acos ( 2.0_pReal * rnd ( 2 ) - 1.0_pReal )
math_sampleRandomOri ( 3 ) = rnd ( 3 ) * 2.0_pReal * pi
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return
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ENDFUNCTION
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!********************************************************************
! draw a random sample from Gauss component
! with noise (in radians) half-width
!********************************************************************
FUNCTION math_sampleGaussOri ( center , noise )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 ) :: math_sampleGaussOri , center , disturb
real ( pReal ) , dimension ( 3 ) , parameter :: origin = ( / 0.0_pReal , 0.0_pReal , 0.0_pReal / )
real ( pReal ) , dimension ( 5 ) :: rnd
real ( pReal ) noise , scatter , cosScatter
integer ( pInt ) i
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if ( noise == 0.0 ) then
math_sampleGaussOri = center
return
endif
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! Helming uses different distribution with Bessel functions
! therefore the gauss scatter width has to be scaled differently
scatter = 0.95_pReal * noise
cosScatter = cos ( scatter )
do
call halton ( 5 , rnd )
forall ( i = 1 : 3 ) rnd ( i ) = 2.0_pReal * rnd ( i ) - 1.0_pReal ! expand 1:3 to range [-1,+1]
disturb ( 1 ) = scatter * rnd ( 1 ) ! phi1
disturb ( 2 ) = sign ( 1.0_pReal , rnd ( 2 ) ) * acos ( cosScatter + ( 1.0_pReal - cosScatter ) * rnd ( 4 ) ) ! Phi
disturb ( 3 ) = scatter * rnd ( 2 ) ! phi2
if ( rnd ( 5 ) < = exp ( - 1.0_pReal * ( math_disorient ( origin , disturb ) / scatter ) ** 2 ) ) exit
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enddo
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math_sampleGaussOri = math_RtoEuler ( math_mul33x33 ( math_EulerToR ( disturb ) , math_EulerToR ( center ) ) )
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return
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ENDFUNCTION
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!********************************************************************
! draw a random sample from Fiber component
! with noise (in radians)
!********************************************************************
FUNCTION math_sampleFiberOri ( alpha , beta , noise )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , dimension ( 3 ) :: math_sampleFiberOri , fiberInC , fiberInS , axis
real ( pReal ) , dimension ( 2 ) :: alpha , beta , rnd
real ( pReal ) , dimension ( 3 , 3 ) :: oRot , fRot , pRot
real ( pReal ) noise , scatter , cos2Scatter , angle
integer ( pInt ) , dimension ( 2 , 3 ) , parameter :: rotMap = reshape ( ( / 2 , 3 , 3 , 1 , 1 , 2 / ) , ( / 2 , 3 / ) )
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integer ( pInt ) i
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! Helming uses different distribution with Bessel functions
! therefore the gauss scatter width has to be scaled differently
scatter = 0.95_pReal * noise
cos2Scatter = cos ( 2.0_pReal * scatter )
! fiber axis in crystal coordinate system
fiberInC ( 1 ) = sin ( alpha ( 1 ) ) * cos ( alpha ( 2 ) )
fiberInC ( 2 ) = sin ( alpha ( 1 ) ) * sin ( alpha ( 2 ) )
fiberInC ( 3 ) = cos ( alpha ( 1 ) )
! fiber axis in sample coordinate system
fiberInS ( 1 ) = sin ( beta ( 1 ) ) * cos ( beta ( 2 ) )
fiberInS ( 2 ) = sin ( beta ( 1 ) ) * sin ( beta ( 2 ) )
fiberInS ( 3 ) = cos ( beta ( 1 ) )
! ---# rotation matrix from sample to crystal system #---
angle = - acos ( dot_product ( fiberInC , fiberInS ) )
if ( angle / = 0.0_pReal ) then
! rotation axis between sample and crystal system (cross product)
forall ( i = 1 : 3 ) axis ( i ) = fiberInC ( rotMap ( 1 , i ) ) * fiberInS ( rotMap ( 2 , i ) ) - fiberInC ( rotMap ( 2 , i ) ) * fiberInS ( rotMap ( 1 , i ) )
oRot = math_RodrigtoR ( axis , angle )
else
oRot = math_I3
end if
! ---# rotation matrix about fiber axis (random angle) #---
call halton ( 1 , rnd )
fRot = math_RodrigToR ( fiberInS , axis ( 3 ) * 2.0_pReal * pi )
! ---# rotation about random axis perpend to fiber #---
! random axis pependicular to fiber axis
call halton ( 2 , axis )
if ( fiberInS ( 3 ) / = 0.0_pReal ) then
axis ( 3 ) = - ( axis ( 1 ) * fiberInS ( 1 ) + axis ( 2 ) * fiberInS ( 2 ) ) / fiberInS ( 3 )
else if ( fiberInS ( 2 ) / = 0.0_pReal ) then
axis ( 3 ) = axis ( 2 )
axis ( 2 ) = - ( axis ( 1 ) * fiberInS ( 1 ) + axis ( 3 ) * fiberInS ( 3 ) ) / fiberInS ( 2 )
else if ( fiberInS ( 1 ) / = 0.0_pReal ) then
axis ( 3 ) = axis ( 1 )
axis ( 1 ) = - ( axis ( 2 ) * fiberInS ( 2 ) + axis ( 3 ) * fiberInS ( 3 ) ) / fiberInS ( 1 )
end if
! scattered rotation angle
do
call halton ( 2 , rnd )
angle = acos ( cos2Scatter + ( 1.0_pReal - cos2Scatter ) * rnd ( 1 ) )
if ( rnd ( 2 ) < = exp ( - 1.0_pReal * ( angle / scatter ) ** 2 ) ) exit
enddo
call halton ( 1 , rnd )
if ( rnd ( 1 ) < = 0.5 ) angle = - angle
pRot = math_RodrigtoR ( axis , angle )
! ---# apply the three rotations #---
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math_sampleFiberOri = math_RtoEuler ( math_mul33x33 ( pRot , math_mul33x33 ( fRot , oRot ) ) )
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return
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ENDFUNCTION
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!********************************************************************
! symmetric Euler angles for given symmetry string
! 'triclinic' or '', 'monoclinic', 'orthotropic'
!********************************************************************
PURE FUNCTION math_symmetricEulers ( sym , Euler )
use prec , only : pReal , pInt
implicit none
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integer ( pInt ) , intent ( in ) :: sym
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real ( pReal ) , dimension ( 3 ) , intent ( in ) :: Euler
real ( pReal ) , dimension ( 3 , 3 ) :: math_symmetricEulers
integer ( pInt ) i , j
math_symmetricEulers ( 1 , 1 ) = pi + Euler ( 1 )
math_symmetricEulers ( 2 , 1 ) = Euler ( 2 )
math_symmetricEulers ( 3 , 1 ) = Euler ( 3 )
math_symmetricEulers ( 1 , 2 ) = pi - Euler ( 1 )
math_symmetricEulers ( 2 , 2 ) = pi - Euler ( 2 )
math_symmetricEulers ( 3 , 2 ) = pi + Euler ( 3 )
math_symmetricEulers ( 1 , 3 ) = 2.0_pReal * pi - Euler ( 1 )
math_symmetricEulers ( 2 , 3 ) = pi - Euler ( 2 )
math_symmetricEulers ( 3 , 3 ) = pi + Euler ( 3 )
forall ( i = 1 : 3 , j = 1 : 3 ) math_symmetricEulers ( j , i ) = modulo ( math_symmetricEulers ( j , i ) , 2.0_pReal * pi )
select case ( sym )
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case ( 4 ) ! all done
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case ( 2 ) ! return only first
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math_symmetricEulers ( : , 2 : 3 ) = 0.0_pReal
case default ! return blank
math_symmetricEulers = 0.0_pReal
end select
return
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ENDFUNCTION
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!****************************************************************
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pure subroutine math_pDecomposition ( FE , U , R , error )
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!-----FE=RU
!****************************************************************
use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , intent ( in ) :: FE ( 3 , 3 )
real ( pReal ) , intent ( out ) :: R ( 3 , 3 ) , U ( 3 , 3 )
logical , intent ( out ) :: error
real ( pReal ) CE ( 3 , 3 ) , EW1 , EW2 , EW3 , EB1 ( 3 , 3 ) , EB2 ( 3 , 3 ) , EB3 ( 3 , 3 ) , UI ( 3 , 3 ) , det
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error = . false .
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ce = math_mul33x33 ( transpose ( FE ) , FE )
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CALL math_spectral1 ( CE , EW1 , EW2 , EW3 , EB1 , EB2 , EB3 )
U = DSQRT ( EW1 ) * EB1 + DSQRT ( EW2 ) * EB2 + DSQRT ( EW3 ) * EB3
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call math_invert3x3 ( U , UI , det , error )
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if ( . not . error ) R = math_mul33x33 ( FE , UI )
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return
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ENDSUBROUTINE
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!**********************************************************************
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pure subroutine math_spectral1 ( M , EW1 , EW2 , EW3 , EB1 , EB2 , EB3 )
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!**** EIGENWERTE UND EIGENWERTBASIS DER SYMMETRISCHEN 3X3 MATRIX M
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , intent ( in ) :: M ( 3 , 3 )
real ( pReal ) , intent ( out ) :: EB1 ( 3 , 3 ) , EB2 ( 3 , 3 ) , EB3 ( 3 , 3 ) , EW1 , EW2 , EW3
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real ( pReal ) HI1M , HI2M , HI3M , TOL , R , S , T , P , Q , RHO , PHI , Y1 , Y2 , Y3 , D1 , D2 , D3
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real ( pReal ) C1 , C2 , C3 , M1 ( 3 , 3 ) , M2 ( 3 , 3 ) , M3 ( 3 , 3 ) , arg
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TOL = 1.e-14_pReal
CALL math_hi ( M , HI1M , HI2M , HI3M )
R = - HI1M
S = HI2M
T = - HI3M
P = S - R ** 2.0_pReal / 3.0_pReal
Q = 2.0_pReal / 2 7.0_pReal * R ** 3.0_pReal - R * S / 3.0_pReal + T
EB1 = 0.0_pReal
EB2 = 0.0_pReal
EB3 = 0.0_pReal
IF ( ( ABS ( P ) . LT . TOL ) . AND . ( ABS ( Q ) . LT . TOL ) ) THEN
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! DREI GLEICHE EIGENWERTE
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EW1 = HI1M / 3.0_pReal
EW2 = EW1
EW3 = EW1
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! this is not really correct, but this way U is calculated
! correctly in PDECOMPOSITION (correct is EB?=I)
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EB1 ( 1 , 1 ) = 1.0_pReal
EB2 ( 2 , 2 ) = 1.0_pReal
EB3 ( 3 , 3 ) = 1.0_pReal
ELSE
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RHO = DSQRT ( - 3.0_pReal * P ** 3.0_pReal ) / 9.0_pReal
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arg = - Q / RHO / 2.0_pReal
if ( arg . GT . 1 ) arg = 1
if ( arg . LT . - 1 ) arg = - 1
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PHI = DACOS ( arg )
Y1 = 2 * RHO ** ( 1.0_pReal / 3.0_pReal ) * DCOS ( PHI / 3.0_pReal )
Y2 = 2 * RHO ** ( 1.0_pReal / 3.0_pReal ) * DCOS ( PHI / 3.0_pReal + 2.0_pReal / 3.0_pReal * PI )
Y3 = 2 * RHO ** ( 1.0_pReal / 3.0_pReal ) * DCOS ( PHI / 3.0_pReal + 4.0_pReal / 3.0_pReal * PI )
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EW1 = Y1 - R / 3.0_pReal
EW2 = Y2 - R / 3.0_pReal
EW3 = Y3 - R / 3.0_pReal
C1 = ABS ( EW1 - EW2 )
C2 = ABS ( EW2 - EW3 )
C3 = ABS ( EW3 - EW1 )
IF ( C1 . LT . TOL ) THEN
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! EW1 is equal to EW2
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D3 = 1.0_pReal / ( EW3 - EW1 ) / ( EW3 - EW2 )
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M1 = M - EW1 * math_I3
M2 = M - EW2 * math_I3
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EB3 = math_mul33x33 ( M1 , M2 ) * D3
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EB1 = math_I3 - EB3
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! both EB2 and EW2 are set to zero so that they do not
! contribute to U in PDECOMPOSITION
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EW2 = 0.0_pReal
ELSE IF ( C2 . LT . TOL ) THEN
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! EW2 is equal to EW3
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D1 = 1.0_pReal / ( EW1 - EW2 ) / ( EW1 - EW3 )
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M2 = M - math_I3 * EW2
M3 = M - math_I3 * EW3
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EB1 = math_mul33x33 ( M2 , M3 ) * D1
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EB2 = math_I3 - EB1
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! both EB3 and EW3 are set to zero so that they do not
! contribute to U in PDECOMPOSITION
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EW3 = 0.0_pReal
ELSE IF ( C3 . LT . TOL ) THEN
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! EW1 is equal to EW3
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D2 = 1.0_pReal / ( EW2 - EW1 ) / ( EW2 - EW3 )
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M1 = M - math_I3 * EW1
M3 = M - math_I3 * EW3
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EB2 = math_mul33x33 ( M1 , M3 ) * D2
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EB1 = math_I3 - EB2
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! both EB3 and EW3 are set to zero so that they do not
! contribute to U in PDECOMPOSITION
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EW3 = 0.0_pReal
ELSE
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! all three eigenvectors are different
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D1 = 1.0_pReal / ( EW1 - EW2 ) / ( EW1 - EW3 )
D2 = 1.0_pReal / ( EW2 - EW1 ) / ( EW2 - EW3 )
D3 = 1.0_pReal / ( EW3 - EW1 ) / ( EW3 - EW2 )
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M1 = M - EW1 * math_I3
M2 = M - EW2 * math_I3
M3 = M - EW3 * math_I3
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EB1 = math_mul33x33 ( M2 , M3 ) * D1
EB2 = math_mul33x33 ( M1 , M3 ) * D2
EB3 = math_mul33x33 ( M1 , M2 ) * D3
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END IF
END IF
RETURN
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ENDSUBROUTINE
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!**********************************************************************
!**** HAUPTINVARIANTEN HI1M, HI2M, HI3M DER 3X3 MATRIX M
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PURE SUBROUTINE math_hi ( M , HI1M , HI2M , HI3M )
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use prec , only : pReal , pInt
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implicit none
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real ( pReal ) , intent ( in ) :: M ( 3 , 3 )
real ( pReal ) , intent ( out ) :: HI1M , HI2M , HI3M
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HI1M = M ( 1 , 1 ) + M ( 2 , 2 ) + M ( 3 , 3 )
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HI2M = HI1M ** 2 / 2.0_pReal - ( M ( 1 , 1 ) ** 2 + M ( 2 , 2 ) ** 2 + M ( 3 , 3 ) ** 2 ) / 2.0_pReal - M ( 1 , 2 ) * M ( 2 , 1 ) - M ( 1 , 3 ) * M ( 3 , 1 ) - M ( 2 , 3 ) * M ( 3 , 2 )
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HI3M = math_det3x3 ( M )
! QUESTION: is 3rd equiv det(M) ?? if yes, use function math_det !agreed on YES
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return
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ENDSUBROUTINE
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SUBROUTINE get_seed ( seed )
!
!*******************************************************************************
!
!! GET_SEED returns a seed for the random number generator.
!
!
! Discussion:
!
! The seed depends on the current time, and ought to be (slightly)
! different every millisecond. Once the seed is obtained, a random
! number generator should be called a few times to further process
! the seed.
!
! Modified:
!
! 27 June 2000
!
! Author:
!
! John Burkardt
!
! Parameters:
!
! Output, integer SEED, a pseudorandom seed value.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
use prec , only : pReal , pInt
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implicit none
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integer ( pInt ) seed
real ( pReal ) temp
character ( len = 10 ) time
character ( len = 8 ) today
integer ( pInt ) values ( 8 )
character ( len = 5 ) zone
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call date_and_time ( today , time , zone , values )
temp = 0.0D+00
temp = temp + dble ( values ( 2 ) - 1 ) / 1 1.0D+00
temp = temp + dble ( values ( 3 ) - 1 ) / 3 0.0D+00
temp = temp + dble ( values ( 5 ) ) / 2 3.0D+00
temp = temp + dble ( values ( 6 ) ) / 5 9.0D+00
temp = temp + dble ( values ( 7 ) ) / 5 9.0D+00
temp = temp + dble ( values ( 8 ) ) / 99 9.0D+00
temp = temp / 6.0D+00
if ( temp < = 0.0D+00 ) then
temp = 1.0D+00 / 3.0D+00
else if ( 1.0D+00 < = temp ) then
temp = 2.0D+00 / 3.0D+00
end if
seed = int ( dble ( huge ( 1 ) ) * temp , pInt )
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!
! Never use a seed of 0 or maximum integer.
!
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if ( seed == 0 ) then
seed = 1
end if
if ( seed == huge ( 1 ) ) then
seed = seed - 1
end if
return
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ENDSUBROUTINE
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subroutine halton ( ndim , r )
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!
!*******************************************************************************
!
!! HALTON computes the next element in the Halton sequence.
!
!
! Modified:
!
! 09 March 2003
!
! Author:
!
! John Burkardt
!
! Parameters:
!
! Input, integer NDIM, the dimension of the element.
!
! Output, real R(NDIM), the next element of the current Halton
! sequence.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
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use prec , ONLY : pReal , pInt
implicit none
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integer ( pInt ) ndim
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integer ( pInt ) base ( ndim )
real ( pReal ) r ( ndim )
integer ( pInt ) seed
integer ( pInt ) value ( 1 )
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call halton_memory ( 'GET' , 'SEED' , 1 , value )
seed = value ( 1 )
call halton_memory ( 'GET' , 'BASE' , ndim , base )
call i_to_halton ( seed , base , ndim , r )
value ( 1 ) = 1
call halton_memory ( 'INC' , 'SEED' , 1 , value )
return
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ENDSUBROUTINE
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subroutine halton_memory ( action , name , ndim , value )
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!
!*******************************************************************************
!
!! HALTON_MEMORY sets or returns quantities associated with the Halton sequence.
!
!
! Modified:
!
! 09 March 2003
!
! Author:
!
! John Burkardt
!
! Parameters:
!
! Input, character ( len = * ) ACTION, the desired action.
! 'GET' means get the value of a particular quantity.
! 'SET' means set the value of a particular quantity.
! 'INC' means increment the value of a particular quantity.
! (Only the SEED can be incremented.)
!
! Input, character ( len = * ) NAME, the name of the quantity.
! 'BASE' means the Halton base or bases.
! 'NDIM' means the spatial dimension.
! 'SEED' means the current Halton seed.
!
! Input/output, integer NDIM, the dimension of the quantity.
! If ACTION is 'SET' and NAME is 'BASE', then NDIM is input, and
! is the number of entries in VALUE to be put into BASE.
!
! Input/output, integer VALUE(NDIM), contains a value.
! If ACTION is 'SET', then on input, VALUE contains values to be assigned
! to the internal variable.
! If ACTION is 'GET', then on output, VALUE contains the values of
! the specified internal variable.
! If ACTION is 'INC', then on input, VALUE contains the increment to
! be added to the specified internal variable.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
use prec , only : pReal , pInt
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implicit none
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character ( len = * ) action
integer ( pInt ) , allocatable , save :: base ( : )
logical , save :: first_call = . true .
integer ( pInt ) i
character ( len = * ) name
integer ( pInt ) ndim
integer ( pInt ) , save :: ndim_save = 0
integer ( pInt ) , save :: seed = 1
integer ( pInt ) value ( * )
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if ( first_call ) then
ndim_save = 1
allocate ( base ( ndim_save ) )
base ( 1 ) = 2
first_call = . false .
end if
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!
! Set
!
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if ( action ( 1 : 1 ) == 'S' . or . action ( 1 : 1 ) == 's' ) then
if ( name ( 1 : 1 ) == 'B' . or . name ( 1 : 1 ) == 'b' ) then
if ( ndim_save / = ndim ) then
deallocate ( base )
ndim_save = ndim
allocate ( base ( ndim_save ) )
end if
base ( 1 : ndim ) = value ( 1 : ndim )
else if ( name ( 1 : 1 ) == 'N' . or . name ( 1 : 1 ) == 'n' ) then
if ( ndim_save / = value ( 1 ) ) then
deallocate ( base )
ndim_save = value ( 1 )
allocate ( base ( ndim_save ) )
do i = 1 , ndim_save
base ( i ) = prime ( i )
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enddo
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else
ndim_save = value ( 1 )
end if
else if ( name ( 1 : 1 ) == 'S' . or . name ( 1 : 1 ) == 's' ) then
seed = value ( 1 )
end if
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!
! Get
!
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else if ( action ( 1 : 1 ) == 'G' . or . action ( 1 : 1 ) == 'g' ) then
if ( name ( 1 : 1 ) == 'B' . or . name ( 1 : 1 ) == 'b' ) then
if ( ndim / = ndim_save ) then
deallocate ( base )
ndim_save = ndim
allocate ( base ( ndim_save ) )
do i = 1 , ndim_save
base ( i ) = prime ( i )
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enddo
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end if
value ( 1 : ndim_save ) = base ( 1 : ndim_save )
else if ( name ( 1 : 1 ) == 'N' . or . name ( 1 : 1 ) == 'n' ) then
value ( 1 ) = ndim_save
else if ( name ( 1 : 1 ) == 'S' . or . name ( 1 : 1 ) == 's' ) then
value ( 1 ) = seed
end if
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!
! Increment
!
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else if ( action ( 1 : 1 ) == 'I' . or . action ( 1 : 1 ) == 'i' ) then
if ( name ( 1 : 1 ) == 'S' . or . name ( 1 : 1 ) == 's' ) then
seed = seed + value ( 1 )
end if
end if
return
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ENDSUBROUTINE
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subroutine halton_ndim_set ( ndim )
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!
!*******************************************************************************
!
!! HALTON_NDIM_SET sets the dimension for a Halton sequence.
!
!
! Modified:
!
! 26 February 2001
!
! Author:
!
! John Burkardt
!
! Parameters:
!
! Input, integer NDIM, the dimension of the Halton vectors.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
use prec , only : pReal , pInt
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implicit none
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integer ( pInt ) ndim
integer ( pInt ) value ( 1 )
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value ( 1 ) = ndim
call halton_memory ( 'SET' , 'NDIM' , 1 , value )
return
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ENDSUBROUTINE
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subroutine halton_seed_set ( seed )
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!
!*******************************************************************************
!
!! HALTON_SEED_SET sets the "seed" for the Halton sequence.
!
!
! Discussion:
!
! Calling HALTON repeatedly returns the elements of the
! Halton sequence in order, starting with element number 1.
! An internal counter, called SEED, keeps track of the next element
! to return. Each time the routine is called, the SEED-th element
! is computed, and then SEED is incremented by 1.
!
! To restart the Halton sequence, it is only necessary to reset
! SEED to 1. It might also be desirable to reset SEED to some other value.
! This routine allows the user to specify any value of SEED.
!
! The default value of SEED is 1, which restarts the Halton sequence.
!
! Modified:
!
! 26 February 2001
!
! Author:
!
! John Burkardt
!
! Parameters:
!
! Input, integer SEED, the seed for the Halton sequence.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
use prec , only : pReal , pInt
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implicit none
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integer ( pInt ) , parameter :: ndim = 1
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integer ( pInt ) seed
integer ( pInt ) value ( ndim )
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value ( 1 ) = seed
call halton_memory ( 'SET' , 'SEED' , ndim , value )
return
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ENDSUBROUTINE
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subroutine i_to_halton ( seed , base , ndim , r )
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!
!*******************************************************************************
!
!! I_TO_HALTON computes an element of a Halton sequence.
!
!
! Reference:
!
! J H Halton,
! On the efficiency of certain quasi-random sequences of points
! in evaluating multi-dimensional integrals,
! Numerische Mathematik,
! Volume 2, pages 84-90, 1960.
!
! Modified:
!
! 26 February 2001
!
! Author:
!
! John Burkardt
!
! Parameters:
!
! Input, integer SEED, the index of the desired element.
! Only the absolute value of SEED is considered. SEED = 0 is allowed,
! and returns R = 0.
!
! Input, integer BASE(NDIM), the Halton bases, which should be
! distinct prime numbers. This routine only checks that each base
! is greater than 1.
!
! Input, integer NDIM, the dimension of the sequence.
!
! Output, real R(NDIM), the SEED-th element of the Halton sequence
! for the given bases.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
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use prec , ONLY : pReal , pInt
implicit none
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integer ( pInt ) ndim
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integer ( pInt ) base ( ndim )
real ( pReal ) base_inv ( ndim )
integer ( pInt ) digit ( ndim )
integer ( pInt ) i
real ( pReal ) r ( ndim )
integer ( pInt ) seed
integer ( pInt ) seed2 ( ndim )
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seed2 ( 1 : ndim ) = abs ( seed )
r ( 1 : ndim ) = 0.0_pReal
if ( any ( base ( 1 : ndim ) < = 1 ) ) then
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!$OMP CRITICAL (write2out)
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write ( * , '(a)' ) ' '
write ( * , '(a)' ) 'I_TO_HALTON - Fatal error!'
write ( * , '(a)' ) ' An input base BASE is <= 1!'
do i = 1 , ndim
write ( * , '(i6,i6)' ) i , base ( i )
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enddo
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call flush ( 6 )
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!$OMP END CRITICAL (write2out)
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stop
end if
base_inv ( 1 : ndim ) = 1.0_pReal / real ( base ( 1 : ndim ) , pReal )
do while ( any ( seed2 ( 1 : ndim ) / = 0 ) )
digit ( 1 : ndim ) = mod ( seed2 ( 1 : ndim ) , base ( 1 : ndim ) )
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r ( 1 : ndim ) = r ( 1 : ndim ) + real ( digit ( 1 : ndim ) , pReal ) * base_inv ( 1 : ndim )
base_inv ( 1 : ndim ) = base_inv ( 1 : ndim ) / real ( base ( 1 : ndim ) , pReal )
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seed2 ( 1 : ndim ) = seed2 ( 1 : ndim ) / base ( 1 : ndim )
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enddo
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return
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ENDSUBROUTINE
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function prime ( n )
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!
!*******************************************************************************
!
!! PRIME returns any of the first PRIME_MAX prime numbers.
!
!
! Note:
!
! PRIME_MAX is 1500, and the largest prime stored is 12553.
!
! Modified:
!
! 21 June 2002
!
! Author:
!
! John Burkardt
!
! Reference:
!
! Milton Abramowitz and Irene Stegun,
! Handbook of Mathematical Functions,
! US Department of Commerce, 1964, pages 870-873.
!
! Daniel Zwillinger,
! CRC Standard Mathematical Tables and Formulae,
! 30th Edition,
! CRC Press, 1996, pages 95-98.
!
! Parameters:
!
! Input, integer N, the index of the desired prime number.
! N = -1 returns PRIME_MAX, the index of the largest prime available.
! N = 0 is legal, returning PRIME = 1.
! It should generally be true that 0 <= N <= PRIME_MAX.
!
! Output, integer PRIME, the N-th prime. If N is out of range, PRIME
! is returned as 0.
!
! Modified:
!
! 29 April 2005
!
! Author:
!
! Franz Roters
!
use prec , only : pReal , pInt
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implicit none
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integer ( pInt ) , parameter :: prime_max = 1500
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integer ( pInt ) , save :: icall = 0
integer ( pInt ) n
integer ( pInt ) , save , dimension ( prime_max ) :: npvec
integer ( pInt ) prime
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if ( icall == 0 ) then
icall = 1
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npvec ( 1 : 100 ) = ( / &
2 , 3 , 5 , 7 , 11 , 13 , 17 , 19 , 23 , 29 , &
31 , 37 , 41 , 43 , 47 , 53 , 59 , 61 , 67 , 71 , &
73 , 79 , 83 , 89 , 97 , 101 , 103 , 107 , 109 , 113 , &
127 , 131 , 137 , 139 , 149 , 151 , 157 , 163 , 167 , 173 , &
179 , 181 , 191 , 193 , 197 , 199 , 211 , 223 , 227 , 229 , &
233 , 239 , 241 , 251 , 257 , 263 , 269 , 271 , 277 , 281 , &
283 , 293 , 307 , 311 , 313 , 317 , 331 , 337 , 347 , 349 , &
353 , 359 , 367 , 373 , 379 , 383 , 389 , 397 , 401 , 409 , &
419 , 421 , 431 , 433 , 439 , 443 , 449 , 457 , 461 , 463 , &
467 , 479 , 487 , 491 , 499 , 503 , 509 , 521 , 523 , 541 / )
npvec ( 101 : 200 ) = ( / &
547 , 557 , 563 , 569 , 571 , 577 , 587 , 593 , 599 , 601 , &
607 , 613 , 617 , 619 , 631 , 641 , 643 , 647 , 653 , 659 , &
661 , 673 , 677 , 683 , 691 , 701 , 709 , 719 , 727 , 733 , &
739 , 743 , 751 , 757 , 761 , 769 , 773 , 787 , 797 , 809 , &
811 , 821 , 823 , 827 , 829 , 839 , 853 , 857 , 859 , 863 , &
877 , 881 , 883 , 887 , 907 , 911 , 919 , 929 , 937 , 941 , &
947 , 953 , 967 , 971 , 977 , 983 , 991 , 997 , 1009 , 1013 , &
1019 , 1021 , 1031 , 1033 , 1039 , 1049 , 1051 , 1061 , 1063 , 1069 , &
1087 , 1091 , 1093 , 1097 , 1103 , 1109 , 1117 , 1123 , 1129 , 1151 , &
1153 , 1163 , 1171 , 1181 , 1187 , 1193 , 1201 , 1213 , 1217 , 1223 / )
npvec ( 201 : 300 ) = ( / &
1229 , 1231 , 1237 , 1249 , 1259 , 1277 , 1279 , 1283 , 1289 , 1291 , &
1297 , 1301 , 1303 , 1307 , 1319 , 1321 , 1327 , 1361 , 1367 , 1373 , &
1381 , 1399 , 1409 , 1423 , 1427 , 1429 , 1433 , 1439 , 1447 , 1451 , &
1453 , 1459 , 1471 , 1481 , 1483 , 1487 , 1489 , 1493 , 1499 , 1511 , &
1523 , 1531 , 1543 , 1549 , 1553 , 1559 , 1567 , 1571 , 1579 , 1583 , &
1597 , 1601 , 1607 , 1609 , 1613 , 1619 , 1621 , 1627 , 1637 , 1657 , &
1663 , 1667 , 1669 , 1693 , 1697 , 1699 , 1709 , 1721 , 1723 , 1733 , &
1741 , 1747 , 1753 , 1759 , 1777 , 1783 , 1787 , 1789 , 1801 , 1811 , &
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1823 , 1831 , 1847 , 1861 , 1867 , 1871 , 1873 , 1877 , 1879 , 1889 , &
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1901 , 1907 , 1913 , 1931 , 1933 , 1949 , 1951 , 1973 , 1979 , 1987 / )
npvec ( 301 : 400 ) = ( / &
1993 , 1997 , 1999 , 2003 , 2011 , 2017 , 2027 , 2029 , 2039 , 2053 , &
2063 , 2069 , 2081 , 2083 , 2087 , 2089 , 2099 , 2111 , 2113 , 2129 , &
2131 , 2137 , 2141 , 2143 , 2153 , 2161 , 2179 , 2203 , 2207 , 2213 , &
2221 , 2237 , 2239 , 2243 , 2251 , 2267 , 2269 , 2273 , 2281 , 2287 , &
2293 , 2297 , 2309 , 2311 , 2333 , 2339 , 2341 , 2347 , 2351 , 2357 , &
2371 , 2377 , 2381 , 2383 , 2389 , 2393 , 2399 , 2411 , 2417 , 2423 , &
2437 , 2441 , 2447 , 2459 , 2467 , 2473 , 2477 , 2503 , 2521 , 2531 , &
2539 , 2543 , 2549 , 2551 , 2557 , 2579 , 2591 , 2593 , 2609 , 2617 , &
2621 , 2633 , 2647 , 2657 , 2659 , 2663 , 2671 , 2677 , 2683 , 2687 , &
2689 , 2693 , 2699 , 2707 , 2711 , 2713 , 2719 , 2729 , 2731 , 2741 / )
npvec ( 401 : 500 ) = ( / &
2749 , 2753 , 2767 , 2777 , 2789 , 2791 , 2797 , 2801 , 2803 , 2819 , &
2833 , 2837 , 2843 , 2851 , 2857 , 2861 , 2879 , 2887 , 2897 , 2903 , &
2909 , 2917 , 2927 , 2939 , 2953 , 2957 , 2963 , 2969 , 2971 , 2999 , &
3001 , 3011 , 3019 , 3023 , 3037 , 3041 , 3049 , 3061 , 3067 , 3079 , &
3083 , 3089 , 3109 , 3119 , 3121 , 3137 , 3163 , 3167 , 3169 , 3181 , &
3187 , 3191 , 3203 , 3209 , 3217 , 3221 , 3229 , 3251 , 3253 , 3257 , &
3259 , 3271 , 3299 , 3301 , 3307 , 3313 , 3319 , 3323 , 3329 , 3331 , &
3343 , 3347 , 3359 , 3361 , 3371 , 3373 , 3389 , 3391 , 3407 , 3413 , &
3433 , 3449 , 3457 , 3461 , 3463 , 3467 , 3469 , 3491 , 3499 , 3511 , &
3517 , 3527 , 3529 , 3533 , 3539 , 3541 , 3547 , 3557 , 3559 , 3571 / )
npvec ( 501 : 600 ) = ( / &
3581 , 3583 , 3593 , 3607 , 3613 , 3617 , 3623 , 3631 , 3637 , 3643 , &
3659 , 3671 , 3673 , 3677 , 3691 , 3697 , 3701 , 3709 , 3719 , 3727 , &
3733 , 3739 , 3761 , 3767 , 3769 , 3779 , 3793 , 3797 , 3803 , 3821 , &
3823 , 3833 , 3847 , 3851 , 3853 , 3863 , 3877 , 3881 , 3889 , 3907 , &
3911 , 3917 , 3919 , 3923 , 3929 , 3931 , 3943 , 3947 , 3967 , 3989 , &
4001 , 4003 , 4007 , 4013 , 4019 , 4021 , 4027 , 4049 , 4051 , 4057 , &
4073 , 4079 , 4091 , 4093 , 4099 , 4111 , 4127 , 4129 , 4133 , 4139 , &
4153 , 4157 , 4159 , 4177 , 4201 , 4211 , 4217 , 4219 , 4229 , 4231 , &
4241 , 4243 , 4253 , 4259 , 4261 , 4271 , 4273 , 4283 , 4289 , 4297 , &
4327 , 4337 , 4339 , 4349 , 4357 , 4363 , 4373 , 4391 , 4397 , 4409 / )
npvec ( 601 : 700 ) = ( / &
4421 , 4423 , 4441 , 4447 , 4451 , 4457 , 4463 , 4481 , 4483 , 4493 , &
4507 , 4513 , 4517 , 4519 , 4523 , 4547 , 4549 , 4561 , 4567 , 4583 , &
4591 , 4597 , 4603 , 4621 , 4637 , 4639 , 4643 , 4649 , 4651 , 4657 , &
4663 , 4673 , 4679 , 4691 , 4703 , 4721 , 4723 , 4729 , 4733 , 4751 , &
4759 , 4783 , 4787 , 4789 , 4793 , 4799 , 4801 , 4813 , 4817 , 4831 , &
4861 , 4871 , 4877 , 4889 , 4903 , 4909 , 4919 , 4931 , 4933 , 4937 , &
4943 , 4951 , 4957 , 4967 , 4969 , 4973 , 4987 , 4993 , 4999 , 5003 , &
5009 , 5011 , 5021 , 5023 , 5039 , 5051 , 5059 , 5077 , 5081 , 5087 , &
5099 , 5101 , 5107 , 5113 , 5119 , 5147 , 5153 , 5167 , 5171 , 5179 , &
5189 , 5197 , 5209 , 5227 , 5231 , 5233 , 5237 , 5261 , 5273 , 5279 / )
npvec ( 701 : 800 ) = ( / &
5281 , 5297 , 5303 , 5309 , 5323 , 5333 , 5347 , 5351 , 5381 , 5387 , &
5393 , 5399 , 5407 , 5413 , 5417 , 5419 , 5431 , 5437 , 5441 , 5443 , &
5449 , 5471 , 5477 , 5479 , 5483 , 5501 , 5503 , 5507 , 5519 , 5521 , &
5527 , 5531 , 5557 , 5563 , 5569 , 5573 , 5581 , 5591 , 5623 , 5639 , &
5641 , 5647 , 5651 , 5653 , 5657 , 5659 , 5669 , 5683 , 5689 , 5693 , &
5701 , 5711 , 5717 , 5737 , 5741 , 5743 , 5749 , 5779 , 5783 , 5791 , &
5801 , 5807 , 5813 , 5821 , 5827 , 5839 , 5843 , 5849 , 5851 , 5857 , &
5861 , 5867 , 5869 , 5879 , 5881 , 5897 , 5903 , 5923 , 5927 , 5939 , &
5953 , 5981 , 5987 , 6007 , 6011 , 6029 , 6037 , 6043 , 6047 , 6053 , &
6067 , 6073 , 6079 , 6089 , 6091 , 6101 , 6113 , 6121 , 6131 , 6133 / )
npvec ( 801 : 900 ) = ( / &
6143 , 6151 , 6163 , 6173 , 6197 , 6199 , 6203 , 6211 , 6217 , 6221 , &
6229 , 6247 , 6257 , 6263 , 6269 , 6271 , 6277 , 6287 , 6299 , 6301 , &
6311 , 6317 , 6323 , 6329 , 6337 , 6343 , 6353 , 6359 , 6361 , 6367 , &
6373 , 6379 , 6389 , 6397 , 6421 , 6427 , 6449 , 6451 , 6469 , 6473 , &
6481 , 6491 , 6521 , 6529 , 6547 , 6551 , 6553 , 6563 , 6569 , 6571 , &
6577 , 6581 , 6599 , 6607 , 6619 , 6637 , 6653 , 6659 , 6661 , 6673 , &
6679 , 6689 , 6691 , 6701 , 6703 , 6709 , 6719 , 6733 , 6737 , 6761 , &
6763 , 6779 , 6781 , 6791 , 6793 , 6803 , 6823 , 6827 , 6829 , 6833 , &
6841 , 6857 , 6863 , 6869 , 6871 , 6883 , 6899 , 6907 , 6911 , 6917 , &
6947 , 6949 , 6959 , 6961 , 6967 , 6971 , 6977 , 6983 , 6991 , 6997 / )
npvec ( 901 : 1000 ) = ( / &
7001 , 7013 , 7019 , 7027 , 7039 , 7043 , 7057 , 7069 , 7079 , 7103 , &
7109 , 7121 , 7127 , 7129 , 7151 , 7159 , 7177 , 7187 , 7193 , 7207 , &
7211 , 7213 , 7219 , 7229 , 7237 , 7243 , 7247 , 7253 , 7283 , 7297 , &
7307 , 7309 , 7321 , 7331 , 7333 , 7349 , 7351 , 7369 , 7393 , 7411 , &
7417 , 7433 , 7451 , 7457 , 7459 , 7477 , 7481 , 7487 , 7489 , 7499 , &
7507 , 7517 , 7523 , 7529 , 7537 , 7541 , 7547 , 7549 , 7559 , 7561 , &
7573 , 7577 , 7583 , 7589 , 7591 , 7603 , 7607 , 7621 , 7639 , 7643 , &
7649 , 7669 , 7673 , 7681 , 7687 , 7691 , 7699 , 7703 , 7717 , 7723 , &
7727 , 7741 , 7753 , 7757 , 7759 , 7789 , 7793 , 7817 , 7823 , 7829 , &
7841 , 7853 , 7867 , 7873 , 7877 , 7879 , 7883 , 7901 , 7907 , 7919 / )
npvec ( 1001 : 1100 ) = ( / &
7927 , 7933 , 7937 , 7949 , 7951 , 7963 , 7993 , 8009 , 8011 , 8017 , &
8039 , 8053 , 8059 , 8069 , 8081 , 8087 , 8089 , 8093 , 8101 , 8111 , &
8117 , 8123 , 8147 , 8161 , 8167 , 8171 , 8179 , 8191 , 8209 , 8219 , &
8221 , 8231 , 8233 , 8237 , 8243 , 8263 , 8269 , 8273 , 8287 , 8291 , &
8293 , 8297 , 8311 , 8317 , 8329 , 8353 , 8363 , 8369 , 8377 , 8387 , &
8389 , 8419 , 8423 , 8429 , 8431 , 8443 , 8447 , 8461 , 8467 , 8501 , &
8513 , 8521 , 8527 , 8537 , 8539 , 8543 , 8563 , 8573 , 8581 , 8597 , &
8599 , 8609 , 8623 , 8627 , 8629 , 8641 , 8647 , 8663 , 8669 , 8677 , &
8681 , 8689 , 8693 , 8699 , 8707 , 8713 , 8719 , 8731 , 8737 , 8741 , &
8747 , 8753 , 8761 , 8779 , 8783 , 8803 , 8807 , 8819 , 8821 , 8831 / )
npvec ( 1101 : 1200 ) = ( / &
8837 , 8839 , 8849 , 8861 , 8863 , 8867 , 8887 , 8893 , 8923 , 8929 , &
8933 , 8941 , 8951 , 8963 , 8969 , 8971 , 8999 , 9001 , 9007 , 9011 , &
9013 , 9029 , 9041 , 9043 , 9049 , 9059 , 9067 , 9091 , 9103 , 9109 , &
9127 , 9133 , 9137 , 9151 , 9157 , 9161 , 9173 , 9181 , 9187 , 9199 , &
9203 , 9209 , 9221 , 9227 , 9239 , 9241 , 9257 , 9277 , 9281 , 9283 , &
9293 , 9311 , 9319 , 9323 , 9337 , 9341 , 9343 , 9349 , 9371 , 9377 , &
9391 , 9397 , 9403 , 9413 , 9419 , 9421 , 9431 , 9433 , 9437 , 9439 , &
9461 , 9463 , 9467 , 9473 , 9479 , 9491 , 9497 , 9511 , 9521 , 9533 , &
9539 , 9547 , 9551 , 9587 , 9601 , 9613 , 9619 , 9623 , 9629 , 9631 , &
9643 , 9649 , 9661 , 9677 , 9679 , 9689 , 9697 , 9719 , 9721 , 9733 / )
npvec ( 1201 : 1300 ) = ( / &
9739 , 9743 , 9749 , 9767 , 9769 , 9781 , 9787 , 9791 , 9803 , 9811 , &
9817 , 9829 , 9833 , 9839 , 9851 , 9857 , 9859 , 9871 , 9883 , 9887 , &
9901 , 9907 , 9923 , 9929 , 9931 , 9941 , 9949 , 9967 , 9973 , 10007 , &
10009 , 10037 , 10039 , 10061 , 10067 , 10069 , 10079 , 10091 , 10093 , 10099 , &
10103 , 10111 , 10133 , 10139 , 10141 , 10151 , 10159 , 10163 , 10169 , 10177 , &
10181 , 10193 , 10211 , 10223 , 10243 , 10247 , 10253 , 10259 , 10267 , 10271 , &
10273 , 10289 , 10301 , 10303 , 10313 , 10321 , 10331 , 10333 , 10337 , 10343 , &
10357 , 10369 , 10391 , 10399 , 10427 , 10429 , 10433 , 10453 , 10457 , 10459 , &
10463 , 10477 , 10487 , 10499 , 10501 , 10513 , 10529 , 10531 , 10559 , 10567 , &
10589 , 10597 , 10601 , 10607 , 10613 , 10627 , 10631 , 10639 , 10651 , 10657 / )
npvec ( 1301 : 1400 ) = ( / &
10663 , 10667 , 10687 , 10691 , 10709 , 10711 , 10723 , 10729 , 10733 , 10739 , &
10753 , 10771 , 10781 , 10789 , 10799 , 10831 , 10837 , 10847 , 10853 , 10859 , &
10861 , 10867 , 10883 , 10889 , 10891 , 10903 , 10909 , 19037 , 10939 , 10949 , &
10957 , 10973 , 10979 , 10987 , 10993 , 11003 , 11027 , 11047 , 11057 , 11059 , &
11069 , 11071 , 11083 , 11087 , 11093 , 11113 , 11117 , 11119 , 11131 , 11149 , &
11159 , 11161 , 11171 , 11173 , 11177 , 11197 , 11213 , 11239 , 11243 , 11251 , &
11257 , 11261 , 11273 , 11279 , 11287 , 11299 , 11311 , 11317 , 11321 , 11329 , &
11351 , 11353 , 11369 , 11383 , 11393 , 11399 , 11411 , 11423 , 11437 , 11443 , &
11447 , 11467 , 11471 , 11483 , 11489 , 11491 , 11497 , 11503 , 11519 , 11527 , &
11549 , 11551 , 11579 , 11587 , 11593 , 11597 , 11617 , 11621 , 11633 , 11657 / )
npvec ( 1401 : 1500 ) = ( / &
11677 , 11681 , 11689 , 11699 , 11701 , 11717 , 11719 , 11731 , 11743 , 11777 , &
11779 , 11783 , 11789 , 11801 , 11807 , 11813 , 11821 , 11827 , 11831 , 11833 , &
11839 , 11863 , 11867 , 11887 , 11897 , 11903 , 11909 , 11923 , 11927 , 11933 , &
11939 , 11941 , 11953 , 11959 , 11969 , 11971 , 11981 , 11987 , 12007 , 12011 , &
12037 , 12041 , 12043 , 12049 , 12071 , 12073 , 12097 , 12101 , 12107 , 12109 , &
12113 , 12119 , 12143 , 12149 , 12157 , 12161 , 12163 , 12197 , 12203 , 12211 , &
12227 , 12239 , 12241 , 12251 , 12253 , 12263 , 12269 , 12277 , 12281 , 12289 , &
12301 , 12323 , 12329 , 12343 , 12347 , 12373 , 12377 , 12379 , 12391 , 12401 , &
12409 , 12413 , 12421 , 12433 , 12437 , 12451 , 12457 , 12473 , 12479 , 12487 , &
12491 , 12497 , 12503 , 12511 , 12517 , 12527 , 12539 , 12541 , 12547 , 12553 / )
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end if
if ( n == - 1 ) then
prime = prime_max
else if ( n == 0 ) then
prime = 1
else if ( n < = prime_max ) then
prime = npvec ( n )
else
prime = 0
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!$OMP CRITICAL (write2out)
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write ( 6 , '(a)' ) ' '
write ( 6 , '(a)' ) 'PRIME - Fatal error!'
write ( 6 , '(a,i6)' ) ' Illegal prime index N = ' , n
write ( 6 , '(a,i6)' ) ' N must be between 0 and PRIME_MAX =' , prime_max
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call flush ( 6 )
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!$OMP END CRITICAL (write2out)
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stop
end if
return
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ENDFUNCTION
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!**************************************************************************
! volume of tetrahedron given by four vertices
!**************************************************************************
PURE FUNCTION math_volTetrahedron ( v1 , v2 , v3 , v4 )
use prec , only : pReal
implicit none
real ( pReal ) math_volTetrahedron
real ( pReal ) , dimension ( 3 ) , intent ( in ) :: v1 , v2 , v3 , v4
real ( pReal ) , dimension ( 3 , 3 ) :: m
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m ( : , 1 ) = v1 - v2
m ( : , 2 ) = v2 - v3
m ( : , 3 ) = v3 - v4
math_volTetrahedron = math_det3x3 ( m ) / 6.0_pReal
return
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ENDFUNCTION
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END MODULE math