PGI compiler complained about kind mismatch
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@ -120,8 +120,8 @@ subroutine spectral_damage_init()
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trim(snes_type) == 'vinewtonssls') then
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call DMGetGlobalVector(damage_grid,lBound,ierr); CHKERRQ(ierr)
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call DMGetGlobalVector(damage_grid,uBound,ierr); CHKERRQ(ierr)
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call VecSet(lBound,0.0,ierr); CHKERRQ(ierr)
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call VecSet(uBound,1.0,ierr); CHKERRQ(ierr)
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call VecSet(lBound,0.0_pReal,ierr); CHKERRQ(ierr)
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call VecSet(uBound,1.0_pReal,ierr); CHKERRQ(ierr)
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call SNESVISetVariableBounds(damage_snes,lBound,uBound,ierr) !< variable bounds for variational inequalities like contact mechanics, damage etc.
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call DMRestoreGlobalVector(damage_grid,lBound,ierr); CHKERRQ(ierr)
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call DMRestoreGlobalVector(damage_grid,uBound,ierr); CHKERRQ(ierr)
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@ -134,7 +134,7 @@ subroutine spectral_damage_init()
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xend = xstart + xend - 1
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yend = ystart + yend - 1
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zend = zstart + zend - 1
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call VecSet(solution,1.0,ierr); CHKERRQ(ierr)
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call VecSet(solution,1.0_pReal,ierr); CHKERRQ(ierr)
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allocate(damage_current(grid(1),grid(2),grid3), source=1.0_pReal)
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allocate(damage_lastInc(grid(1),grid(2),grid3), source=1.0_pReal)
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allocate(damage_stagInc(grid(1),grid(2),grid3), source=1.0_pReal)
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