4130cbcffa
- always use quaternion as input for orientation - addAPS34IDEstrainCoords uses table functionality - rotateData can figure out whether input is vector or tensor |
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misc | ||
post | ||
pre |
4130cbcffa
- always use quaternion as input for orientation - addAPS34IDEstrainCoords uses table functionality - rotateData can figure out whether input is vector or tensor |
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---|---|---|
.. | ||
misc | ||
post | ||
pre |