Lambert azimuthal equal-area (laea) projection
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@ -22,7 +22,7 @@ __all__=[
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'natural_sort',
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'natural_sort',
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'show_progress',
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'show_progress',
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'scale_to_coprime',
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'scale_to_coprime',
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'project_stereographic',
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'project_equal_angle', 'project_equal_area',
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'hybrid_IA',
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'hybrid_IA',
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'execution_stamp',
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'execution_stamp',
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'shapeshifter', 'shapeblender',
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'shapeshifter', 'shapeblender',
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@ -267,13 +267,13 @@ def scale_to_coprime(v):
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return m
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return m
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def project_stereographic(vector,direction='z',normalize=True,keepdims=False):
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def project_equal_angle(vector,direction='z',normalize=True,keepdims=False):
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"""
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"""
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Apply stereographic projection to vector.
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Apply equal-angle projection to vector.
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Parameters
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Parameters
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----------
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----------
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vector : numpy.ndarray of shape (...,3)
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vector : numpy.ndarray, shape (...,3)
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Vector coordinates to be projected.
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Vector coordinates to be projected.
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direction : str
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direction : str
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Projection direction 'x', 'y', or 'z'.
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Projection direction 'x', 'y', or 'z'.
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@ -281,32 +281,74 @@ def project_stereographic(vector,direction='z',normalize=True,keepdims=False):
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normalize : bool
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normalize : bool
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Ensure unit length of input vector. Defaults to True.
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Ensure unit length of input vector. Defaults to True.
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keepdims : bool
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keepdims : bool
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Maintain three-dimensional output coordinates.
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Maintain three-dimensional output coordinates. Defaults to False.
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Default two-dimensional output uses right-handed frame spanned by
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Two-dimensional output uses right-handed frame spanned by
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the next and next-next axis relative to the projection direction,
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the next and next-next axis relative to the projection direction,
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e.g. x-y when projecting along z and z-x when projecting along y.
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e.g. x-y when projecting along z and z-x when projecting along y.
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Returns
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Returns
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-------
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-------
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coordinates : numpy.ndarray of shape (...,2 | 3)
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coordinates : numpy.ndarray, shape (...,2 | 3)
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Projected coordinates.
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Projected coordinates.
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Examples
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Examples
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--------
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--------
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>>> import damask
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>>> import damask
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>>> import numpy as np
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>>> import numpy as np
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>>> project_stereographic(np.ones(3))
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>>> project_equal_angle(np.ones(3))
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[0.3660254, 0.3660254]
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[0.3660254, 0.3660254]
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>>> project_stereographic(np.ones(3),direction='x',normalize=False,keepdims=True)
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>>> project_equal_angle(np.ones(3),direction='x',normalize=False,keepdims=True)
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[0, 0.5, 0.5]
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[0, 0.5, 0.5]
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>>> project_stereographic([0,1,1],direction='y',normalize=True,keepdims=False)
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>>> project_equal_angle([0,1,1],direction='y',normalize=True,keepdims=False)
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[0.41421356, 0]
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[0.41421356, 0]
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"""
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"""
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shift = 'zyx'.index(direction)
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shift = 'zyx'.index(direction)
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v_ = np.roll(vector/np.linalg.norm(vector,axis=-1,keepdims=True) if normalize else vector,
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v = np.roll(vector/np.linalg.norm(vector,axis=-1,keepdims=True) if normalize else vector,
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shift,axis=-1)
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shift,axis=-1)
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return np.roll(np.block([v_[...,:2]/(1+np.abs(v_[...,2:3])),np.zeros_like(v_[...,2:3])]),
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return np.roll(np.block([v[...,:2]/(1.0+np.abs(v[...,2:3])),np.zeros_like(v[...,2:3])]),
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-shift if keepdims else 0,axis=-1)[...,:3 if keepdims else 2]
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def project_equal_area(vector,direction='z',normalize=True,keepdims=False):
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"""
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Apply equal-area projection to vector.
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Parameters
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----------
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vector : numpy.ndarray, shape (...,3)
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Vector coordinates to be projected.
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direction : str
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Projection direction 'x', 'y', or 'z'.
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Defaults to 'z'.
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normalize : bool
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Ensure unit length of input vector. Defaults to True.
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keepdims : bool
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Maintain three-dimensional output coordinates. Defaults to False.
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Two-dimensional output uses right-handed frame spanned by
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the next and next-next axis relative to the projection direction,
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e.g. x-y when projecting along z and z-x when projecting along y.
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Returns
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-------
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coordinates : numpy.ndarray, shape (...,2 | 3)
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Projected coordinates.
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Examples
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--------
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>>> import damask
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>>> import numpy as np
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>>> project_equal_area(np.ones(3))
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[0.45970084, 0.45970084]
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>>> project_equal_area(np.ones(3),direction='x',normalize=False,keepdims=True)
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[0.0, 0.70710678, 0.70710678]
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>>> project_equal_area([0,1,1],direction='y',normalize=True,keepdims=False)
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[0.5411961, 0.0]
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"""
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shift = 'zyx'.index(direction)
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v = np.roll(vector/np.linalg.norm(vector,axis=-1,keepdims=True) if normalize else vector,
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shift,axis=-1)
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return np.roll(np.block([v[...,:2]/np.sqrt(1.0+np.abs(v[...,2:3])),np.zeros_like(v[...,2:3])]),
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-shift if keepdims else 0,axis=-1)[...,:3 if keepdims else 2]
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-shift if keepdims else 0,axis=-1)[...,:3 if keepdims else 2]
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@ -59,8 +59,21 @@ class TestUtil:
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([1,1,0],'x',False,False,[0.5,0]),
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([1,1,0],'x',False,False,[0.5,0]),
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([1,1,1],'y',True, True, [0.3660254, 0,0.3660254]),
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([1,1,1],'y',True, True, [0.3660254, 0,0.3660254]),
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])
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])
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def test_project_stereographic(self,point,direction,normalize,keepdims,answer):
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def test_project_equal_angle(self,point,direction,normalize,keepdims,answer):
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assert np.allclose(util.project_stereographic(np.array(point),direction=direction,
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assert np.allclose(util.project_equal_angle(np.array(point),direction=direction,
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normalize=normalize,keepdims=keepdims),answer)
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@pytest.mark.parametrize('point,direction,normalize,keepdims,answer',
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[
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([1,0,0],'z',False,True, [1,0,0]),
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([1,0,0],'z',True, False,[1,0]),
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([0,1,1],'z',False,True, [0,0.70710678,0]),
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([0,1,1],'y',True, False,[0.5411961,0]),
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([1,1,0],'x',False,False,[0.70710678,0]),
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([1,1,1],'y',True, True, [0.45970084,0,0.45970084]),
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])
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def test_project_equal_area(self,point,direction,normalize,keepdims,answer):
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assert np.allclose(util.project_equal_area(np.array(point),direction=direction,
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normalize=normalize,keepdims=keepdims),answer)
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normalize=normalize,keepdims=keepdims),answer)
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@pytest.mark.parametrize('fro,to,mode,answer',
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@pytest.mark.parametrize('fro,to,mode,answer',
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