vectorized

There seems to be a bug in the interaction matrix, there should be no
transpose. However, the transpose recovers the old behavior (up to
machine precision)
This commit is contained in:
Martin Diehl 2020-03-16 16:02:14 +01:00
parent 8d5d31988a
commit 9d6bd1cb77
1 changed files with 4 additions and 5 deletions

View File

@ -706,9 +706,8 @@ module subroutine plastic_nonlocal_dependentState(F, Fp, ip, el)
myInteractionMatrix = prm%interactionSlipSlip myInteractionMatrix = prm%interactionSlipSlip
endif endif
forall (s = 1:ns) dst%tau_pass(s,of) = prm%mu * prm%burgers(s) & dst%tau_pass(:,of) = prm%mu * prm%burgers &
* sqrt(dot_product(sum(abs(rho),2), myInteractionMatrix(:,s))) * sqrt(matmul(transpose(myInteractionMatrix),sum(abs(rho),2))) ! ToDo: MD the transpose seems wrong here (cf other laws)
!*** calculate the dislocation stress of the neighboring excess dislocation densities !*** calculate the dislocation stress of the neighboring excess dislocation densities
!*** zero for material points of local plasticity !*** zero for material points of local plasticity