docstring polishing
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@ -786,9 +786,8 @@ class Grid:
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Parameters
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Parameters
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----------
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----------
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directions : (sequence of) str
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directions : (sequence of) {'x', 'y', 'z'}
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Direction(s) along which the grid is mirrored.
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Direction(s) along which the grid is mirrored.
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Valid entries are 'x', 'y', 'z'.
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reflect : bool, optional
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reflect : bool, optional
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Reflect (include) outermost layers. Defaults to False.
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Reflect (include) outermost layers. Defaults to False.
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@ -832,16 +831,14 @@ class Grid:
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def flip(self,
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def flip(self,
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directions: Union[Literal['x', 'y', 'z'],
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directions: Sequence[str]) -> 'Grid':
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Sequence[Literal['x', 'y', 'z']]]) -> 'Grid':
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"""
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"""
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Flip grid along given directions.
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Flip grid along given directions.
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Parameters
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Parameters
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----------
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directions : (sequence of) str
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directions : (sequence of) {'x', 'y', 'z'}
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Direction(s) along which the grid is flipped.
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Direction(s) along which the grid is flipped.
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Valid entries are 'x', 'y', 'z'.
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Returns
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Returns
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-------
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-------
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@ -1176,9 +1173,9 @@ class Grid:
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----------
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periodic : bool, optional
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periodic : bool, optional
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Assume grid to be periodic. Defaults to True.
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Assume grid to be periodic. Defaults to True.
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directions : (sequence of) string, optional
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directions : (sequence of) {'x', 'y', 'z'}, optional
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Direction(s) along which the boundaries are determined.
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Direction(s) along which the boundaries are determined.
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Valid entries are 'x', 'y', 'z'. Defaults to 'xyz'.
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Defaults to 'xyz'.
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Returns
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Returns
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-------
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-------
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@ -305,16 +305,20 @@ def project_equal_angle(vector: np.ndarray,
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normalize : bool
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normalize : bool
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Ensure unit length of input vector. Defaults to True.
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Ensure unit length of input vector. Defaults to True.
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keepdims : bool
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keepdims : bool
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Maintain three-dimensional output coordinates. Defaults to False.
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Maintain three-dimensional output coordinates.
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Two-dimensional output uses right-handed frame spanned by
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Defaults to False.
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the next and next-next axis relative to the projection direction,
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e.g. x-y when projecting along z and z-x when projecting along y.
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Returns
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Returns
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-------
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-------
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coordinates : numpy.ndarray, shape (...,2 | 3)
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coordinates : numpy.ndarray, shape (...,2 | 3)
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Projected coordinates.
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Projected coordinates.
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Notes
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-----
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Two-dimensional output uses right-handed frame spanned by
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the next and next-next axis relative to the projection direction,
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e.g. x-y when projecting along z and z-x when projecting along y.
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Examples
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Examples
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--------
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--------
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>>> import damask
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>>> import damask
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@ -349,16 +353,21 @@ def project_equal_area(vector: np.ndarray,
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normalize : bool
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normalize : bool
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Ensure unit length of input vector. Defaults to True.
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Ensure unit length of input vector. Defaults to True.
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keepdims : bool
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keepdims : bool
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Maintain three-dimensional output coordinates. Defaults to False.
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Maintain three-dimensional output coordinates.
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Two-dimensional output uses right-handed frame spanned by
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Defaults to False.
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the next and next-next axis relative to the projection direction,
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e.g. x-y when projecting along z and z-x when projecting along y.
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Returns
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Returns
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-------
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-------
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coordinates : numpy.ndarray, shape (...,2 | 3)
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coordinates : numpy.ndarray, shape (...,2 | 3)
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Projected coordinates.
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Projected coordinates.
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Notes
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-----
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Two-dimensional output uses right-handed frame spanned by
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the next and next-next axis relative to the projection direction,
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e.g. x-y when projecting along z and z-x when projecting along y.
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Examples
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Examples
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--------
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--------
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>>> import damask
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>>> import damask
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