safe use of acos function in math_QuaternionToAxisAngle
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@ -1386,7 +1386,7 @@ pure function math_transpose3x3(A)
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real(pReal) halfAngle, sinHalfAngle
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real(pReal), dimension(4) :: math_QuaternionToAxisAngle
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halfAngle = dacos(Q(1)) ! value range 0 to 180 deg
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halfAngle = dacos(max(-1.0_pReal, min(1.0_pReal, Q(1)))) ! value range 0 to 180 deg
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sinHalfAngle = dsin(halfAngle)
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if (sinHalfAngle <= 1.0e-4_pReal) then ! very small rotation angle?
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