bugfix: wrong definition of bct slip systems

This commit is contained in:
Martin Diehl 2023-08-18 19:12:16 +02:00
parent f80a8e7f49
commit 854211a71f
1 changed files with 11 additions and 7 deletions

View File

@ -1902,7 +1902,7 @@ end function buildInteraction
!> @brief Build a local coordinate system on slip, twin, trans, cleavage systems
!> @details Order: Direction, plane (normal), and common perpendicular
!--------------------------------------------------------------------------------------------------
function buildCoordinateSystem(active,potential,system,lattice,cOverA)
function buildCoordinateSystem(active,potential,system,lattice,cOverA) result(coordinateSystem)
integer, dimension(:), intent(in) :: &
active, & !< # of active systems per family
@ -1914,7 +1914,7 @@ function buildCoordinateSystem(active,potential,system,lattice,cOverA)
real(pREAL), intent(in) :: &
cOverA
real(pREAL), dimension(3,3,sum(active)) :: &
buildCoordinateSystem
coordinateSystem
real(pREAL), dimension(3) :: &
direction, normal
@ -1937,10 +1937,14 @@ function buildCoordinateSystem(active,potential,system,lattice,cOverA)
select case(lattice)
case ('cF','cI','tI')
case ('cF','cI')
direction = system(1:3,p)
normal = system(4:6,p)
case ('tI')
direction = [ system(1,p), system(2,p), system(3,p)*cOverA ]
normal = [ system(4,p), system(5,p), system(6,p)/cOverA ]
case ('hP')
direction = [ system(1,p)*1.5_pREAL, &
(system(1,p)+2.0_pREAL*system(2,p))*sqrt(0.75_pREAL), &
@ -1954,10 +1958,10 @@ function buildCoordinateSystem(active,potential,system,lattice,cOverA)
end select
buildCoordinateSystem(1:3,1,a) = direction/norm2(direction)
buildCoordinateSystem(1:3,2,a) = normal /norm2(normal)
buildCoordinateSystem(1:3,3,a) = math_cross(direction/norm2(direction),&
normal /norm2(normal))
coordinateSystem(1:3,1,a) = direction/norm2(direction)
coordinateSystem(1:3,2,a) = normal /norm2(normal)
coordinateSystem(1:3,3,a) = math_cross(direction/norm2(direction),&
normal /norm2(normal))
end do activeSystems
end do activeFamilies