deallocating already allocated arrays in case of regridding/restarting (i.e. when calling init more than once)
This commit is contained in:
parent
f3567e3087
commit
5a89c783d4
|
@ -142,18 +142,30 @@ subroutine debug_init
|
||||||
#include "compilation_info.f90"
|
#include "compilation_info.f90"
|
||||||
!$OMP END CRITICAL (write2out)
|
!$OMP END CRITICAL (write2out)
|
||||||
|
|
||||||
allocate(debug_StressLoopDistribution(nStress,2))
|
if (allocated(debug_StressLoopDistribution)) &
|
||||||
debug_StressLoopDistribution = 0_pInt
|
deallocate(debug_StressLoopDistribution)
|
||||||
allocate(debug_LeapfrogBreakDistribution(nStress,2))
|
allocate(debug_StressLoopDistribution(nStress,2))
|
||||||
debug_LeapfrogBreakDistribution = 0_pInt
|
debug_StressLoopDistribution = 0_pInt
|
||||||
allocate(debug_StateLoopDistribution(nState,2))
|
if (allocated(debug_LeapfrogBreakDistribution)) &
|
||||||
debug_StateLoopDistribution = 0_pInt
|
deallocate(debug_LeapfrogBreakDistribution)
|
||||||
allocate(debug_CrystalliteLoopDistribution(nCryst+1))
|
allocate(debug_LeapfrogBreakDistribution(nStress,2))
|
||||||
debug_CrystalliteLoopDistribution = 0_pInt
|
debug_LeapfrogBreakDistribution = 0_pInt
|
||||||
allocate(debug_MaterialpointStateLoopDistribution(nMPstate))
|
if (allocated(debug_StateLoopDistribution)) &
|
||||||
debug_MaterialpointStateLoopDistribution = 0_pInt
|
deallocate(debug_StateLoopDistribution)
|
||||||
allocate(debug_MaterialpointLoopDistribution(nHomog+1))
|
allocate(debug_StateLoopDistribution(nState,2))
|
||||||
debug_MaterialpointLoopDistribution = 0_pInt
|
debug_StateLoopDistribution = 0_pInt
|
||||||
|
if (allocated(debug_CrystalliteLoopDistribution)) &
|
||||||
|
deallocate(debug_CrystalliteLoopDistribution)
|
||||||
|
allocate(debug_CrystalliteLoopDistribution(nCryst+1))
|
||||||
|
debug_CrystalliteLoopDistribution = 0_pInt
|
||||||
|
if (allocated(debug_MaterialpointStateLoopDistribution)) &
|
||||||
|
deallocate(debug_MaterialpointStateLoopDistribution)
|
||||||
|
allocate(debug_MaterialpointStateLoopDistribution(nMPstate))
|
||||||
|
debug_MaterialpointStateLoopDistribution = 0_pInt
|
||||||
|
if (allocated(debug_MaterialpointLoopDistribution)) &
|
||||||
|
deallocate(debug_MaterialpointLoopDistribution)
|
||||||
|
allocate(debug_MaterialpointLoopDistribution(nHomog+1))
|
||||||
|
debug_MaterialpointLoopDistribution = 0_pInt
|
||||||
|
|
||||||
|
|
||||||
! try to open the config file
|
! try to open the config file
|
||||||
|
|
Loading…
Reference in New Issue