if it is pReal it should be 1.0 not just 1
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@ -1305,10 +1305,10 @@ pure function math_transpose3x3(A)
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math_RtoQuaternion = 0.0_pReal
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math_RtoQuaternion = 0.0_pReal
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absQ(1) = 0.5_pReal * dsqrt(1_pReal+R(1,1)+R(2,2)+R(3,3))
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absQ(1) = 0.5_pReal * dsqrt(1.0_pReal+R(1,1)+R(2,2)+R(3,3))
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absQ(2) = 0.5_pReal * dsqrt(1_pReal+R(1,1)-R(2,2)-R(3,3))
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absQ(2) = 0.5_pReal * dsqrt(1.0_pReal+R(1,1)-R(2,2)-R(3,3))
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absQ(3) = 0.5_pReal * dsqrt(1_pReal-R(1,1)+R(2,2)-R(3,3))
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absQ(3) = 0.5_pReal * dsqrt(1.0_pReal-R(1,1)+R(2,2)-R(3,3))
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absQ(4) = 0.5_pReal * dsqrt(1_pReal-R(1,1)-R(2,2)+R(3,3))
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absQ(4) = 0.5_pReal * dsqrt(1.0_pReal-R(1,1)-R(2,2)+R(3,3))
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largest = maxloc(absQ)
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largest = maxloc(absQ)
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select case(largest(1))
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select case(largest(1))
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