using new rotation class
cannot rotate matrices (3,3) and (3,3,3,3) at the moment
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@ -9,31 +9,6 @@ import damask
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scriptName = os.path.splitext(os.path.basename(__file__))[0]
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scriptID = ' '.join([scriptName,damask.version])
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# --------------------------------------------------------------------
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# convention conformity checks
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# --------------------------------------------------------------------
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def check_Eulers(eulers):
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if np.any(eulers < 0.0) or np.any(eulers > 2.0*np.pi) or eulers[1] > np.pi: # Euler angles within valid range?
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raise ValueError('Euler angles outside of [0..2π],[0..π],[0..2π].\n{} {} {}.'.format(*eulers))
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return eulers
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def check_quaternion(q):
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if q[0] < 0.0: # positive first quaternion component?
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raise ValueError('quaternion has negative first component.\n{}'.format(q[0]))
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if not np.isclose(np.linalg.norm(q), 1.0): # unit quaternion?
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raise ValueError('quaternion is not of unit length.\n{} {} {} {}'.format(*q))
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return q
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def check_matrix(M):
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if not np.isclose(np.linalg.det(M),1.0): # proper rotation?
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raise ValueError('matrix is not a proper rotation.\n{}'.format(M))
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if not np.isclose(np.dot(M[0],M[1]), 0.0) \
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or not np.isclose(np.dot(M[1],M[2]), 0.0) \
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or not np.isclose(np.dot(M[2],M[0]), 0.0): # all orthogonal?
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raise ValueError('matrix is not orthogonal.\n{}'.format(M))
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return M
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# --------------------------------------------------------------------
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# MAIN
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# --------------------------------------------------------------------
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@ -133,9 +108,8 @@ if np.sum(input) != 1: parser.error('needs exactly one input format.')
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(options.quaternion,4,'quaternion'),
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][np.where(input)[0][0]] # select input label that was requested
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toRadians = np.pi/180.0 if options.degrees else 1.0 # rescale degrees to radians
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r = damask.Quaternion.fromAngleAxis(toRadians*options.crystalrotation[0],options.crystalrotation[1:]) # crystal frame rotation
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R = damask.Quaternion.fromAngleAxis(toRadians*options. labrotation[0],options. labrotation[1:]) # lab frame rotation
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r = damask.Rotation.fromAngleAxis(np.array(options.crystalrotation),options.degrees) # crystal frame rotation
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R = damask.Rotation.fromAngleAxis(np.array(options.labrotation),options.degrees) # lab frame rotation
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# --- loop over input files ------------------------------------------------------------------------
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@ -179,23 +153,24 @@ for name in filenames:
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outputAlive = True
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while outputAlive and table.data_read(): # read next data line of ASCII table
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if inputtype == 'eulers':
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o = damask.Rotation.fromEulers(np.array(list(map(float,table.data[column:column+3]))),options.degrees)
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o = damask.Orientation(Eulers = check_Eulers(np.array(list(map(float,table.data[column:column+3])))*toRadians))
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elif inputtype == 'rodrigues':
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o = damask.Orientation(Rodrigues = np.array(list(map(float,table.data[column:column+3]))))
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elif inputtype == 'matrix':
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o = damask.Rotation.fromRodrigues(np.array(list(map(float,table.data[column:column+3]))))
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elif inputtype == 'matrix':
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o = damask.Rotation.fromMatrix(np.array(list(map(float,table.data[column:column+9]))).reshape(3,3))
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o = damask.Orientation(matrix = check_matrix(np.array(list(map(float,table.data[column:column+9]))).reshape(3,3)))
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elif inputtype == 'frame':
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M = np.array(list(map(float,table.data[column[0]:column[0]+3] + \
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table.data[column[1]:column[1]+3] + \
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table.data[column[2]:column[2]+3]))).reshape(3,3).T
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o = damask.Orientation(matrix = check_matrix(M/np.linalg.norm(M,axis=0)))
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o = damask.Rotation.fromMatrix(M/np.linalg.norm(M,axis=0))
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elif inputtype == 'quaternion':
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o = damask.Rotation.fromQuaternion(np.array(list(map(float,table.data[column:column+4]))))
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o = damask.Orientation(quaternion = check_quaternion(np.array(list(map(float,table.data[column:column+4])))))
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o.quaternion = r*o.quaternion*R # apply additional lab and crystal frame rotations
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o= r*o*R # apply additional lab and crystal frame rotations
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for output in options.output:
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if output == 'quaternion': table.data_append(o.asQuaternion())
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@ -43,7 +43,7 @@ parser.add_option('-f', '--fill', dest='fill', type='int', metavar = 'int'
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help='grain index to fill primitive. "0" selects maximum microstructure index + 1 [%default]')
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parser.add_option('-q', '--quaternion', dest='quaternion', type='float', nargs = 4, metavar=' '.join(['float']*4),
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help = 'rotation of primitive as quaternion')
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parser.add_option('-a', '--angleaxis', dest='angleaxis', nargs = 4, metavar=' '.join(['float']*4),
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parser.add_option('-a', '--angleaxis', dest='angleaxis', nargs = 4, metavar=' '.join(['float']*4), type=float,
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help = 'angle,x,y,z clockwise rotation of primitive about axis by angle')
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parser.add_option( '--degrees', dest='degrees', action='store_true',
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help = 'angle is given in degrees [%default]')
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@ -63,14 +63,11 @@ parser.set_defaults(center = (.0,.0,.0),
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if options.dimension is None:
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parser.error('no dimension specified.')
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if options.angleaxis is not None:
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options.angleaxis = list(map(float,options.angleaxis))
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rotation = damask.Quaternion.fromAngleAxis(np.radians(options.angleaxis[0]) if options.degrees else options.angleaxis[0],
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options.angleaxis[1:4])
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rotation = damask.Rotation.fromAngleAxis(np.array(options.angleaxis),options.degrees)
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elif options.quaternion is not None:
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options.quaternion = list(map(float,options.quaternion))
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rotation = damask.Quaternion(quat=options.quaternion)
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rotation = damask.Rotation.fromQuaternion(np.array(options.quaternion))
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else:
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rotation = damask.Quaternion()
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rotation = damask.Rotation()
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options.center = np.array(options.center)
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options.dimension = np.array(options.dimension)
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@ -235,7 +235,6 @@ class Rotation:
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resulting in new coordinates "b" when expressed in system "B".
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b = Q * a
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b = np.dot(Q.asMatrix(),a)
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ToDo: Denfine how to 3x3 and 3x3x3x3 matrices
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"""
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__slots__ = ['quaternion']
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@ -353,6 +352,35 @@ class Rotation:
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return cls(ro2qu(ro))
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def __mul__(self, other):
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"""
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Multiplication
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Rotation: Details needed (active/passive), more cases (3,3), (3,3,3,3) need to be considered
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"""
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if isinstance(other, Rotation):
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return self.__class__((self.quaternion * other.quaternion).asArray())
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elif isinstance(other, np.ndarray):
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if other.shape == (3,):
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( x, y, z) = self.quaternion.p
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(Vx,Vy,Vz) = other[0:3]
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A = self.quaternion.q*self.quaternion.q - np.dot(self.quaternion.p,self.quaternion.p)
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B = 2.0 * (x*Vx + y*Vy + z*Vz)
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C = 2.0 * P*self.quaternion.q
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return np.array([
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A*Vx + B*x + C*(y*Vz - z*Vy),
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A*Vy + B*y + C*(z*Vx - x*Vz),
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A*Vz + B*z + C*(x*Vy - y*Vx),
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])
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elif other.shape == (3,3,):
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raise NotImplementedError
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elif other.shape == (3,3,3,3):
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raise NotImplementedError
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else:
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return NotImplemented
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else:
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return NotImplemented
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# ******************************************************************************************
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class Quaternion:
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