corrected buggy previous commit
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@ -1535,6 +1535,9 @@ subroutine crystallite_integrateStateRK4()
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debug_levelBasic, &
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debug_levelBasic, &
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debug_levelExtensive, &
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debug_levelExtensive, &
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debug_levelSelective, &
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debug_levelSelective, &
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debug_e, &
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debug_i, &
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debug_g, &
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debug_StateLoopDistribution
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debug_StateLoopDistribution
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use FEsolving, only: &
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use FEsolving, only: &
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FEsolving_execElem, &
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FEsolving_execElem, &
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@ -1826,6 +1829,9 @@ subroutine crystallite_integrateStateRKCK45()
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debug_levelBasic, &
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debug_levelBasic, &
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debug_levelExtensive, &
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debug_levelExtensive, &
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debug_levelSelective, &
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debug_levelSelective, &
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debug_e, &
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debug_i, &
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debug_g, &
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debug_StateLoopDistribution
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debug_StateLoopDistribution
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use numerics, only: &
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use numerics, only: &
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rTol_crystalliteState, &
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rTol_crystalliteState, &
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@ -2356,6 +2362,9 @@ subroutine crystallite_integrateStateAdaptiveEuler()
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debug_levelBasic, &
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debug_levelBasic, &
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debug_levelExtensive, &
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debug_levelExtensive, &
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debug_levelSelective, &
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debug_levelSelective, &
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debug_e, &
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debug_i, &
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debug_g, &
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debug_StateLoopDistribution
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debug_StateLoopDistribution
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use numerics, only: &
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use numerics, only: &
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rTol_crystalliteState, &
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rTol_crystalliteState, &
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@ -2740,6 +2749,9 @@ subroutine crystallite_integrateStateEuler()
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debug_levelBasic, &
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debug_levelBasic, &
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debug_levelExtensive, &
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debug_levelExtensive, &
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debug_levelSelective, &
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debug_levelSelective, &
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debug_e, &
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debug_i, &
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debug_g, &
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debug_StateLoopDistribution
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debug_StateLoopDistribution
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use numerics, only: &
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use numerics, only: &
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numerics_integrationMode, &
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numerics_integrationMode, &
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@ -2958,6 +2970,9 @@ subroutine crystallite_integrateStateFPI()
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use prec, only: &
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use prec, only: &
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prec_isNaN
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prec_isNaN
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use debug, only: &
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use debug, only: &
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debug_e, &
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debug_i, &
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debug_g, &
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debug_level,&
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debug_level,&
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debug_crystallite, &
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debug_crystallite, &
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debug_levelBasic, &
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debug_levelBasic, &
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@ -3443,9 +3458,13 @@ end subroutine crystallite_integrateStateFPI
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!--------------------------------------------------------------------------------------------------
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!--------------------------------------------------------------------------------------------------
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logical function crystallite_stateJump(g,i,e)
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logical function crystallite_stateJump(g,i,e)
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use debug, only: &
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use debug, only: &
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debug_level, &
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debug_crystallite, &
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debug_crystallite, &
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debug_levelExtensive, &
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debug_levelExtensive, &
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debug_levelSelective
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debug_levelSelective, &
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debug_e, &
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debug_i, &
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debug_g
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use material, only: &
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use material, only: &
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plasticState, &
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plasticState, &
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mappingConstitutive
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mappingConstitutive
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@ -3537,6 +3556,9 @@ logical function crystallite_integrateStress(&
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debug_levelBasic, &
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debug_levelBasic, &
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debug_levelExtensive, &
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debug_levelExtensive, &
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debug_levelSelective, &
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debug_levelSelective, &
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debug_e, &
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debug_i, &
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debug_g, &
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debug_cumLpCalls, &
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debug_cumLpCalls, &
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debug_cumLpTicks, &
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debug_cumLpTicks, &
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debug_StressLoopLpDistribution, &
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debug_StressLoopLpDistribution, &
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@ -3563,6 +3585,7 @@ logical function crystallite_integrateStress(&
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math_Plain33to9, &
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math_Plain33to9, &
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math_Plain9to33, &
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math_Plain9to33, &
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math_Plain99to3333
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math_Plain99to3333
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use mesh, only: mesh_element
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implicit none
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implicit none
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integer(pInt), intent(in):: e, & ! element index
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integer(pInt), intent(in):: e, & ! element index
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