fr/fr_env/lib/python3.8/site-packages/PyQt5/bindings/QtQuick/qsgrendererinterface.sip

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// qsgrendererinterface.sip generated by MetaSIP
//
// This file is part of the QtQuick Python extension module.
//
// Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%If (Qt_5_8_0 -)
class QSGRendererInterface /NoDefaultCtors/
{
%TypeHeaderCode
#include <qsgrendererinterface.h>
%End
public:
enum GraphicsApi
{
Unknown,
Software,
OpenGL,
Direct3D12,
%If (Qt_5_9_0 -)
OpenVG,
%End
%If (Qt_5_14_0 -)
OpenGLRhi,
%End
%If (Qt_5_14_0 -)
Direct3D11Rhi,
%End
%If (Qt_5_14_0 -)
VulkanRhi,
%End
%If (Qt_5_14_0 -)
MetalRhi,
%End
%If (Qt_5_14_0 -)
NullRhi,
%End
};
enum Resource
{
DeviceResource,
CommandQueueResource,
CommandListResource,
PainterResource,
%If (Qt_5_14_0 -)
RhiResource,
%End
%If (Qt_5_14_0 -)
PhysicalDeviceResource,
%End
%If (Qt_5_14_0 -)
OpenGLContextResource,
%End
%If (Qt_5_14_0 -)
DeviceContextResource,
%End
%If (Qt_5_14_0 -)
CommandEncoderResource,
%End
%If (Qt_5_14_0 -)
VulkanInstanceResource,
%End
%If (Qt_5_14_0 -)
RenderPassResource,
%End
};
enum ShaderType
{
UnknownShadingLanguage,
GLSL,
HLSL,
%If (Qt_5_14_0 -)
RhiShader,
%End
};
enum ShaderCompilationType
{
RuntimeCompilation,
OfflineCompilation,
};
typedef QFlags<QSGRendererInterface::ShaderCompilationType> ShaderCompilationTypes;
enum ShaderSourceType
{
ShaderSourceString,
ShaderSourceFile,
ShaderByteCode,
};
typedef QFlags<QSGRendererInterface::ShaderSourceType> ShaderSourceTypes;
virtual ~QSGRendererInterface();
virtual QSGRendererInterface::GraphicsApi graphicsApi() const = 0;
virtual void *getResource(QQuickWindow *window, QSGRendererInterface::Resource resource) const;
virtual void *getResource(QQuickWindow *window, const char *resource) const;
virtual QSGRendererInterface::ShaderType shaderType() const = 0;
virtual QSGRendererInterface::ShaderCompilationTypes shaderCompilationType() const = 0;
virtual QSGRendererInterface::ShaderSourceTypes shaderSourceType() const = 0;
%If (Qt_5_14_0 -)
static bool isApiRhiBased(QSGRendererInterface::GraphicsApi api);
%End
};
%End
%If (Qt_5_8_0 -)
QFlags<QSGRendererInterface::ShaderCompilationType> operator|(QSGRendererInterface::ShaderCompilationType f1, QFlags<QSGRendererInterface::ShaderCompilationType> f2);
%End
%If (Qt_5_8_0 -)
QFlags<QSGRendererInterface::ShaderSourceType> operator|(QSGRendererInterface::ShaderSourceType f1, QFlags<QSGRendererInterface::ShaderSourceType> f2);
%End