forked from 170010011/fr
645 lines
18 KiB
Plaintext
645 lines
18 KiB
Plaintext
|
// qopengltexture.sip generated by MetaSIP
|
||
|
//
|
||
|
// This file is part of the QtGui Python extension module.
|
||
|
//
|
||
|
// Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
|
||
|
//
|
||
|
// This file is part of PyQt5.
|
||
|
//
|
||
|
// This file may be used under the terms of the GNU General Public License
|
||
|
// version 3.0 as published by the Free Software Foundation and appearing in
|
||
|
// the file LICENSE included in the packaging of this file. Please review the
|
||
|
// following information to ensure the GNU General Public License version 3.0
|
||
|
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
|
||
|
//
|
||
|
// If you do not wish to use this file under the terms of the GPL version 3.0
|
||
|
// then you may purchase a commercial license. For more information contact
|
||
|
// info@riverbankcomputing.com.
|
||
|
//
|
||
|
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
||
|
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
|
||
|
%If (Qt_5_2_0 -)
|
||
|
%If (PyQt_OpenGL)
|
||
|
|
||
|
class QOpenGLTexture
|
||
|
{
|
||
|
%TypeHeaderCode
|
||
|
#include <qopengltexture.h>
|
||
|
%End
|
||
|
|
||
|
public:
|
||
|
enum Target
|
||
|
{
|
||
|
Target1D,
|
||
|
Target1DArray,
|
||
|
Target2D,
|
||
|
Target2DArray,
|
||
|
Target3D,
|
||
|
TargetCubeMap,
|
||
|
TargetCubeMapArray,
|
||
|
Target2DMultisample,
|
||
|
Target2DMultisampleArray,
|
||
|
TargetRectangle,
|
||
|
TargetBuffer,
|
||
|
};
|
||
|
|
||
|
enum BindingTarget
|
||
|
{
|
||
|
BindingTarget1D,
|
||
|
BindingTarget1DArray,
|
||
|
BindingTarget2D,
|
||
|
BindingTarget2DArray,
|
||
|
BindingTarget3D,
|
||
|
BindingTargetCubeMap,
|
||
|
BindingTargetCubeMapArray,
|
||
|
BindingTarget2DMultisample,
|
||
|
BindingTarget2DMultisampleArray,
|
||
|
BindingTargetRectangle,
|
||
|
BindingTargetBuffer,
|
||
|
};
|
||
|
|
||
|
enum MipMapGeneration
|
||
|
{
|
||
|
GenerateMipMaps,
|
||
|
DontGenerateMipMaps,
|
||
|
};
|
||
|
|
||
|
enum TextureUnitReset
|
||
|
{
|
||
|
ResetTextureUnit,
|
||
|
DontResetTextureUnit,
|
||
|
};
|
||
|
|
||
|
explicit QOpenGLTexture(QOpenGLTexture::Target target);
|
||
|
QOpenGLTexture(const QImage &image, QOpenGLTexture::MipMapGeneration genMipMaps = QOpenGLTexture::GenerateMipMaps);
|
||
|
~QOpenGLTexture();
|
||
|
bool create();
|
||
|
void destroy();
|
||
|
bool isCreated() const;
|
||
|
GLuint textureId() const;
|
||
|
void bind();
|
||
|
void bind(uint unit, QOpenGLTexture::TextureUnitReset reset = QOpenGLTexture::DontResetTextureUnit);
|
||
|
void release();
|
||
|
void release(uint unit, QOpenGLTexture::TextureUnitReset reset = QOpenGLTexture::DontResetTextureUnit);
|
||
|
bool isBound() const;
|
||
|
bool isBound(uint unit);
|
||
|
static GLuint boundTextureId(QOpenGLTexture::BindingTarget target);
|
||
|
static GLuint boundTextureId(uint unit, QOpenGLTexture::BindingTarget target);
|
||
|
|
||
|
enum TextureFormat
|
||
|
{
|
||
|
NoFormat,
|
||
|
R8_UNorm,
|
||
|
RG8_UNorm,
|
||
|
RGB8_UNorm,
|
||
|
RGBA8_UNorm,
|
||
|
R16_UNorm,
|
||
|
RG16_UNorm,
|
||
|
RGB16_UNorm,
|
||
|
RGBA16_UNorm,
|
||
|
R8_SNorm,
|
||
|
RG8_SNorm,
|
||
|
RGB8_SNorm,
|
||
|
RGBA8_SNorm,
|
||
|
R16_SNorm,
|
||
|
RG16_SNorm,
|
||
|
RGB16_SNorm,
|
||
|
RGBA16_SNorm,
|
||
|
R8U,
|
||
|
RG8U,
|
||
|
RGB8U,
|
||
|
RGBA8U,
|
||
|
R16U,
|
||
|
RG16U,
|
||
|
RGB16U,
|
||
|
RGBA16U,
|
||
|
R32U,
|
||
|
RG32U,
|
||
|
RGB32U,
|
||
|
RGBA32U,
|
||
|
R8I,
|
||
|
RG8I,
|
||
|
RGB8I,
|
||
|
RGBA8I,
|
||
|
R16I,
|
||
|
RG16I,
|
||
|
RGB16I,
|
||
|
RGBA16I,
|
||
|
R32I,
|
||
|
RG32I,
|
||
|
RGB32I,
|
||
|
RGBA32I,
|
||
|
R16F,
|
||
|
RG16F,
|
||
|
RGB16F,
|
||
|
RGBA16F,
|
||
|
R32F,
|
||
|
RG32F,
|
||
|
RGB32F,
|
||
|
RGBA32F,
|
||
|
RGB9E5,
|
||
|
RG11B10F,
|
||
|
RG3B2,
|
||
|
R5G6B5,
|
||
|
RGB5A1,
|
||
|
RGBA4,
|
||
|
RGB10A2,
|
||
|
D16,
|
||
|
D24,
|
||
|
D24S8,
|
||
|
D32,
|
||
|
D32F,
|
||
|
D32FS8X24,
|
||
|
RGB_DXT1,
|
||
|
RGBA_DXT1,
|
||
|
RGBA_DXT3,
|
||
|
RGBA_DXT5,
|
||
|
R_ATI1N_UNorm,
|
||
|
R_ATI1N_SNorm,
|
||
|
RG_ATI2N_UNorm,
|
||
|
RG_ATI2N_SNorm,
|
||
|
RGB_BP_UNSIGNED_FLOAT,
|
||
|
RGB_BP_SIGNED_FLOAT,
|
||
|
RGB_BP_UNorm,
|
||
|
SRGB8,
|
||
|
SRGB8_Alpha8,
|
||
|
SRGB_DXT1,
|
||
|
SRGB_Alpha_DXT1,
|
||
|
SRGB_Alpha_DXT3,
|
||
|
SRGB_Alpha_DXT5,
|
||
|
SRGB_BP_UNorm,
|
||
|
DepthFormat,
|
||
|
AlphaFormat,
|
||
|
RGBFormat,
|
||
|
RGBAFormat,
|
||
|
LuminanceFormat,
|
||
|
LuminanceAlphaFormat,
|
||
|
%If (Qt_5_4_0 -)
|
||
|
S8,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
R11_EAC_UNorm,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
R11_EAC_SNorm,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
RG11_EAC_UNorm,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
RG11_EAC_SNorm,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
RGB8_ETC2,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
SRGB8_ETC2,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
RGB8_PunchThrough_Alpha1_ETC2,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
SRGB8_PunchThrough_Alpha1_ETC2,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
RGBA8_ETC2_EAC,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
SRGB8_Alpha8_ETC2_EAC,
|
||
|
%End
|
||
|
%If (Qt_5_6_0 -)
|
||
|
RGB8_ETC1,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_4x4,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_5x4,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_5x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_6x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_6x6,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_8x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_8x6,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_8x8,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_10x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_10x6,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_10x8,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_10x10,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_12x10,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
RGBA_ASTC_12x12,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_4x4,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_5x4,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_5x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_6x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_6x6,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_8x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_8x6,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_8x8,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_10x5,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_10x6,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_10x8,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_10x10,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_12x10,
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
SRGB8_Alpha8_ASTC_12x12,
|
||
|
%End
|
||
|
};
|
||
|
|
||
|
void setFormat(QOpenGLTexture::TextureFormat format);
|
||
|
QOpenGLTexture::TextureFormat format() const;
|
||
|
void setSize(int width, int height = 1, int depth = 1);
|
||
|
int width() const;
|
||
|
int height() const;
|
||
|
int depth() const;
|
||
|
void setMipLevels(int levels);
|
||
|
int mipLevels() const;
|
||
|
int maximumMipLevels() const;
|
||
|
void setLayers(int layers);
|
||
|
int layers() const;
|
||
|
int faces() const;
|
||
|
void allocateStorage();
|
||
|
%If (Qt_5_5_0 -)
|
||
|
void allocateStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType);
|
||
|
%End
|
||
|
bool isStorageAllocated() const;
|
||
|
QOpenGLTexture *createTextureView(QOpenGLTexture::Target target, QOpenGLTexture::TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) const /Factory/;
|
||
|
bool isTextureView() const;
|
||
|
|
||
|
enum CubeMapFace
|
||
|
{
|
||
|
CubeMapPositiveX,
|
||
|
CubeMapNegativeX,
|
||
|
CubeMapPositiveY,
|
||
|
CubeMapNegativeY,
|
||
|
CubeMapPositiveZ,
|
||
|
CubeMapNegativeZ,
|
||
|
};
|
||
|
|
||
|
enum PixelFormat
|
||
|
{
|
||
|
NoSourceFormat,
|
||
|
Red,
|
||
|
RG,
|
||
|
RGB,
|
||
|
BGR,
|
||
|
RGBA,
|
||
|
BGRA,
|
||
|
Red_Integer,
|
||
|
RG_Integer,
|
||
|
RGB_Integer,
|
||
|
BGR_Integer,
|
||
|
RGBA_Integer,
|
||
|
BGRA_Integer,
|
||
|
Depth,
|
||
|
DepthStencil,
|
||
|
Alpha,
|
||
|
Luminance,
|
||
|
LuminanceAlpha,
|
||
|
%If (Qt_5_4_0 -)
|
||
|
Stencil,
|
||
|
%End
|
||
|
};
|
||
|
|
||
|
enum PixelType
|
||
|
{
|
||
|
NoPixelType,
|
||
|
Int8,
|
||
|
UInt8,
|
||
|
Int16,
|
||
|
UInt16,
|
||
|
Int32,
|
||
|
UInt32,
|
||
|
Float16,
|
||
|
Float16OES,
|
||
|
Float32,
|
||
|
UInt32_RGB9_E5,
|
||
|
UInt32_RG11B10F,
|
||
|
UInt8_RG3B2,
|
||
|
UInt8_RG3B2_Rev,
|
||
|
UInt16_RGB5A1,
|
||
|
UInt16_RGB5A1_Rev,
|
||
|
UInt16_R5G6B5,
|
||
|
UInt16_R5G6B5_Rev,
|
||
|
UInt16_RGBA4,
|
||
|
UInt16_RGBA4_Rev,
|
||
|
UInt32_RGB10A2,
|
||
|
UInt32_RGB10A2_Rev,
|
||
|
%If (Qt_5_4_0 -)
|
||
|
UInt32_RGBA8,
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
UInt32_RGBA8_Rev,
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
UInt32_D24S8,
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
Float32_D32_UInt32_S8_X24,
|
||
|
%End
|
||
|
};
|
||
|
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setData(int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setData(int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setData(int mipLevel, int layer, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setData(int mipLevel, int layer, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setData(int mipLevel, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setData(int mipLevel, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setData(QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setData(QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
void setData(const QImage &image, QOpenGLTexture::MipMapGeneration genMipMaps = QOpenGLTexture::GenerateMipMaps);
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setCompressedData(int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace, int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setCompressedData(int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace, int dataSize, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setCompressedData(int mipLevel, int layer, int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setCompressedData(int mipLevel, int layer, int dataSize, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setCompressedData(int mipLevel, int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setCompressedData(int mipLevel, int dataSize, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_3_0 -)
|
||
|
void setCompressedData(int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (- Qt_5_3_0)
|
||
|
void setCompressedData(int dataSize, void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
|
||
|
enum Feature
|
||
|
{
|
||
|
ImmutableStorage,
|
||
|
ImmutableMultisampleStorage,
|
||
|
TextureRectangle,
|
||
|
TextureArrays,
|
||
|
Texture3D,
|
||
|
TextureMultisample,
|
||
|
TextureBuffer,
|
||
|
TextureCubeMapArrays,
|
||
|
Swizzle,
|
||
|
StencilTexturing,
|
||
|
AnisotropicFiltering,
|
||
|
NPOTTextures,
|
||
|
NPOTTextureRepeat,
|
||
|
%If (Qt_5_3_0 -)
|
||
|
Texture1D,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
TextureComparisonOperators,
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
TextureMipMapLevel,
|
||
|
%End
|
||
|
};
|
||
|
|
||
|
typedef QFlags<QOpenGLTexture::Feature> Features;
|
||
|
static bool hasFeature(QOpenGLTexture::Feature feature);
|
||
|
void setMipBaseLevel(int baseLevel);
|
||
|
int mipBaseLevel() const;
|
||
|
void setMipMaxLevel(int maxLevel);
|
||
|
int mipMaxLevel() const;
|
||
|
void setMipLevelRange(int baseLevel, int maxLevel);
|
||
|
QPair<int, int> mipLevelRange() const;
|
||
|
void setAutoMipMapGenerationEnabled(bool enabled);
|
||
|
bool isAutoMipMapGenerationEnabled() const;
|
||
|
void generateMipMaps();
|
||
|
void generateMipMaps(int baseLevel, bool resetBaseLevel = true);
|
||
|
|
||
|
enum SwizzleComponent
|
||
|
{
|
||
|
SwizzleRed,
|
||
|
SwizzleGreen,
|
||
|
SwizzleBlue,
|
||
|
SwizzleAlpha,
|
||
|
};
|
||
|
|
||
|
enum SwizzleValue
|
||
|
{
|
||
|
RedValue,
|
||
|
GreenValue,
|
||
|
BlueValue,
|
||
|
AlphaValue,
|
||
|
ZeroValue,
|
||
|
OneValue,
|
||
|
};
|
||
|
|
||
|
void setSwizzleMask(QOpenGLTexture::SwizzleComponent component, QOpenGLTexture::SwizzleValue value);
|
||
|
void setSwizzleMask(QOpenGLTexture::SwizzleValue r, QOpenGLTexture::SwizzleValue g, QOpenGLTexture::SwizzleValue b, QOpenGLTexture::SwizzleValue a);
|
||
|
QOpenGLTexture::SwizzleValue swizzleMask(QOpenGLTexture::SwizzleComponent component) const;
|
||
|
|
||
|
enum DepthStencilMode
|
||
|
{
|
||
|
DepthMode,
|
||
|
StencilMode,
|
||
|
};
|
||
|
|
||
|
void setDepthStencilMode(QOpenGLTexture::DepthStencilMode mode);
|
||
|
QOpenGLTexture::DepthStencilMode depthStencilMode() const;
|
||
|
|
||
|
enum Filter
|
||
|
{
|
||
|
Nearest,
|
||
|
Linear,
|
||
|
NearestMipMapNearest,
|
||
|
NearestMipMapLinear,
|
||
|
LinearMipMapNearest,
|
||
|
LinearMipMapLinear,
|
||
|
};
|
||
|
|
||
|
void setMinificationFilter(QOpenGLTexture::Filter filter);
|
||
|
QOpenGLTexture::Filter minificationFilter() const;
|
||
|
void setMagnificationFilter(QOpenGLTexture::Filter filter);
|
||
|
QOpenGLTexture::Filter magnificationFilter() const;
|
||
|
void setMinMagFilters(QOpenGLTexture::Filter minificationFilter, QOpenGLTexture::Filter magnificationFilter);
|
||
|
QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter> minMagFilters() const;
|
||
|
void setMaximumAnisotropy(float anisotropy);
|
||
|
float maximumAnisotropy() const;
|
||
|
|
||
|
enum WrapMode
|
||
|
{
|
||
|
Repeat,
|
||
|
MirroredRepeat,
|
||
|
ClampToEdge,
|
||
|
ClampToBorder,
|
||
|
};
|
||
|
|
||
|
enum CoordinateDirection
|
||
|
{
|
||
|
DirectionS,
|
||
|
DirectionT,
|
||
|
DirectionR,
|
||
|
};
|
||
|
|
||
|
void setWrapMode(QOpenGLTexture::WrapMode mode);
|
||
|
void setWrapMode(QOpenGLTexture::CoordinateDirection direction, QOpenGLTexture::WrapMode mode);
|
||
|
QOpenGLTexture::WrapMode wrapMode(QOpenGLTexture::CoordinateDirection direction) const;
|
||
|
void setBorderColor(QColor color);
|
||
|
QColor borderColor() const;
|
||
|
void setMinimumLevelOfDetail(float value);
|
||
|
float minimumLevelOfDetail() const;
|
||
|
void setMaximumLevelOfDetail(float value);
|
||
|
float maximumLevelOfDetail() const;
|
||
|
void setLevelOfDetailRange(float min, float max);
|
||
|
QPair<float, float> levelOfDetailRange() const;
|
||
|
void setLevelofDetailBias(float bias);
|
||
|
float levelofDetailBias() const;
|
||
|
%If (Qt_5_4_0 -)
|
||
|
QOpenGLTexture::Target target() const;
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
void setSamples(int samples);
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
int samples() const;
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
void setFixedSamplePositions(bool fixed);
|
||
|
%End
|
||
|
%If (Qt_5_4_0 -)
|
||
|
bool isFixedSamplePositions() const;
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
|
||
|
enum ComparisonFunction
|
||
|
{
|
||
|
CompareLessEqual,
|
||
|
CompareGreaterEqual,
|
||
|
CompareLess,
|
||
|
CompareGreater,
|
||
|
CompareEqual,
|
||
|
CommpareNotEqual,
|
||
|
CompareAlways,
|
||
|
CompareNever,
|
||
|
};
|
||
|
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
void setComparisonFunction(QOpenGLTexture::ComparisonFunction function);
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
QOpenGLTexture::ComparisonFunction comparisonFunction() const;
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
|
||
|
enum ComparisonMode
|
||
|
{
|
||
|
CompareRefToTexture,
|
||
|
CompareNone,
|
||
|
};
|
||
|
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
void setComparisonMode(QOpenGLTexture::ComparisonMode mode);
|
||
|
%End
|
||
|
%If (Qt_5_5_0 -)
|
||
|
QOpenGLTexture::ComparisonMode comparisonMode() const;
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_9_0 -)
|
||
|
void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace, int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_14_0 -)
|
||
|
void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_14_0 -)
|
||
|
void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_14_0 -)
|
||
|
void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_14_0 -)
|
||
|
void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
%If (Qt_5_14_0 -)
|
||
|
void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace, int layerCount, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options = 0);
|
||
|
%End
|
||
|
|
||
|
private:
|
||
|
QOpenGLTexture(const QOpenGLTexture &);
|
||
|
};
|
||
|
|
||
|
%End
|
||
|
%End
|
||
|
%If (Qt_5_2_0 -)
|
||
|
%If (PyQt_OpenGL)
|
||
|
QFlags<QOpenGLTexture::Feature> operator|(QOpenGLTexture::Feature f1, QFlags<QOpenGLTexture::Feature> f2);
|
||
|
%End
|
||
|
%End
|