minix3/fs/mfs/buf.h

45 lines
1.6 KiB
C

#ifndef __MFS_BUF_H__
#define __MFS_BUF_H__
#include "clean.h"
/* Buffer (block) cache. To acquire a block, a routine calls get_block(),
* telling which block it wants. The block is then regarded as "in use"
* and has its 'b_count' field incremented. All the blocks that are not
* in use are chained together in an LRU list, with 'front' pointing
* to the least recently used block, and 'rear' to the most recently used
* block. A reverse chain, using the field b_prev is also maintained.
* Usage for LRU is measured by the time the put_block() is done. The second
* parameter to put_block() can violate the LRU order and put a block on the
* front of the list, if it will probably not be needed soon. If a block
* is modified, the modifying routine must set b_dirt to DIRTY, so the block
* will eventually be rewritten to the disk.
*/
#include <sys/dirent.h>
union fsdata_u {
char b__data[1]; /* ordinary user data */
/* directory block */
struct direct b__dir[1];
/* V2 indirect block */
zone_t b__v2_ind[1];
/* V2 inode block */
d2_inode b__v2_ino[1];
/* bit map block */
bitchunk_t b__bitmap[1];
};
/* A block is free if b_dev == NO_DEV. */
/* These defs make it possible to use to bp->b_data instead of bp->b.b__data */
#define b_data(b) ((union fsdata_u *) b->data)->b__data
#define b_dir(b) ((union fsdata_u *) b->data)->b__dir
#define b_v2_ind(b) ((union fsdata_u *) b->data)->b__v2_ind
#define b_v2_ino(b) ((union fsdata_u *) b->data)->b__v2_ino
#define b_bitmap(b) ((union fsdata_u *) b->data)->b__bitmap
#endif