712 lines
22 KiB
C
712 lines
22 KiB
C
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/******************************************************************************
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*
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* Name: hwsleep.c - ACPI Hardware Sleep/Wake Interface
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#include "acpi.h"
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#include "accommon.h"
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#define _COMPONENT ACPI_HARDWARE
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ACPI_MODULE_NAME ("hwsleep")
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/*******************************************************************************
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*
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* FUNCTION: AcpiSetFirmwareWakingVector
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*
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* PARAMETERS: PhysicalAddress - 32-bit physical address of ACPI real mode
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* entry point.
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*
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* RETURN: Status
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*
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* DESCRIPTION: Sets the 32-bit FirmwareWakingVector field of the FACS
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiSetFirmwareWakingVector (
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UINT32 PhysicalAddress)
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{
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ACPI_FUNCTION_TRACE (AcpiSetFirmwareWakingVector);
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/* Set the 32-bit vector */
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AcpiGbl_FACS->FirmwareWakingVector = PhysicalAddress;
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/* Clear the 64-bit vector if it exists */
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if ((AcpiGbl_FACS->Length > 32) && (AcpiGbl_FACS->Version >= 1))
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{
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AcpiGbl_FACS->XFirmwareWakingVector = 0;
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}
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return_ACPI_STATUS (AE_OK);
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}
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ACPI_EXPORT_SYMBOL (AcpiSetFirmwareWakingVector)
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#if ACPI_MACHINE_WIDTH == 64
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/*******************************************************************************
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*
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* FUNCTION: AcpiSetFirmwareWakingVector64
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*
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* PARAMETERS: PhysicalAddress - 64-bit physical address of ACPI protected
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* mode entry point.
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*
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* RETURN: Status
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*
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* DESCRIPTION: Sets the 64-bit X_FirmwareWakingVector field of the FACS, if
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* it exists in the table. This function is intended for use with
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* 64-bit host operating systems.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiSetFirmwareWakingVector64 (
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UINT64 PhysicalAddress)
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{
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ACPI_FUNCTION_TRACE (AcpiSetFirmwareWakingVector64);
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/* Determine if the 64-bit vector actually exists */
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if ((AcpiGbl_FACS->Length <= 32) || (AcpiGbl_FACS->Version < 1))
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{
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return_ACPI_STATUS (AE_NOT_EXIST);
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}
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/* Clear 32-bit vector, set the 64-bit X_ vector */
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AcpiGbl_FACS->FirmwareWakingVector = 0;
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AcpiGbl_FACS->XFirmwareWakingVector = PhysicalAddress;
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return_ACPI_STATUS (AE_OK);
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}
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ACPI_EXPORT_SYMBOL (AcpiSetFirmwareWakingVector64)
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#endif
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/*******************************************************************************
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*
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* FUNCTION: AcpiEnterSleepStatePrep
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*
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* PARAMETERS: SleepState - Which sleep state to enter
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*
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* RETURN: Status
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*
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* DESCRIPTION: Prepare to enter a system sleep state (see ACPI 2.0 spec p 231)
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* This function must execute with interrupts enabled.
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* We break sleeping into 2 stages so that OSPM can handle
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* various OS-specific tasks between the two steps.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiEnterSleepStatePrep (
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UINT8 SleepState)
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{
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ACPI_STATUS Status;
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ACPI_OBJECT_LIST ArgList;
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ACPI_OBJECT Arg;
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ACPI_FUNCTION_TRACE (AcpiEnterSleepStatePrep);
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/* _PSW methods could be run here to enable wake-on keyboard, LAN, etc. */
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Status = AcpiGetSleepTypeData (SleepState,
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&AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Execute the _PTS method (Prepare To Sleep) */
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ArgList.Count = 1;
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ArgList.Pointer = &Arg;
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Arg.Type = ACPI_TYPE_INTEGER;
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Arg.Integer.Value = SleepState;
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Status = AcpiEvaluateObject (NULL, METHOD_NAME__PTS, &ArgList, NULL);
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if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
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{
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return_ACPI_STATUS (Status);
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}
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/* Setup the argument to the _SST method (System STatus) */
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switch (SleepState)
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{
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case ACPI_STATE_S0:
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Arg.Integer.Value = ACPI_SST_WORKING;
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break;
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case ACPI_STATE_S1:
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case ACPI_STATE_S2:
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case ACPI_STATE_S3:
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Arg.Integer.Value = ACPI_SST_SLEEPING;
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break;
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case ACPI_STATE_S4:
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Arg.Integer.Value = ACPI_SST_SLEEP_CONTEXT;
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break;
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default:
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Arg.Integer.Value = ACPI_SST_INDICATOR_OFF; /* Default is off */
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break;
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}
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/*
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* Set the system indicators to show the desired sleep state.
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* _SST is an optional method (return no error if not found)
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*/
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Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL);
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if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
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{
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ACPI_EXCEPTION ((AE_INFO, Status, "While executing method _SST"));
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}
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return_ACPI_STATUS (AE_OK);
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}
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ACPI_EXPORT_SYMBOL (AcpiEnterSleepStatePrep)
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/*******************************************************************************
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*
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* FUNCTION: AcpiEnterSleepState
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*
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* PARAMETERS: SleepState - Which sleep state to enter
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*
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* RETURN: Status
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*
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* DESCRIPTION: Enter a system sleep state
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* THIS FUNCTION MUST BE CALLED WITH INTERRUPTS DISABLED
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiEnterSleepState (
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UINT8 SleepState)
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{
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UINT32 Pm1aControl;
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UINT32 Pm1bControl;
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ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo;
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ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo;
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UINT32 InValue;
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ACPI_OBJECT_LIST ArgList;
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ACPI_OBJECT Arg;
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ACPI_STATUS Status;
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ACPI_FUNCTION_TRACE (AcpiEnterSleepState);
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if ((AcpiGbl_SleepTypeA > ACPI_SLEEP_TYPE_MAX) ||
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(AcpiGbl_SleepTypeB > ACPI_SLEEP_TYPE_MAX))
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{
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ACPI_ERROR ((AE_INFO, "Sleep values out of range: A=0x%X B=0x%X",
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AcpiGbl_SleepTypeA, AcpiGbl_SleepTypeB));
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return_ACPI_STATUS (AE_AML_OPERAND_VALUE);
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}
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SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE);
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SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE);
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/* Clear wake status */
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Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Clear all fixed and general purpose status bits */
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Status = AcpiHwClearAcpiStatus ();
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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if (SleepState != ACPI_STATE_S5)
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{
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/*
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* Disable BM arbitration. This feature is contained within an
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* optional register (PM2 Control), so ignore a BAD_ADDRESS
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* exception.
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*/
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Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 1);
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if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS))
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{
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return_ACPI_STATUS (Status);
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}
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}
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/*
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* 1) Disable/Clear all GPEs
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* 2) Enable all wakeup GPEs
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*/
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Status = AcpiHwDisableAllGpes ();
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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AcpiGbl_SystemAwakeAndRunning = FALSE;
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Status = AcpiHwEnableAllWakeupGpes ();
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Execute the _GTS method (Going To Sleep) */
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ArgList.Count = 1;
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ArgList.Pointer = &Arg;
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Arg.Type = ACPI_TYPE_INTEGER;
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Arg.Integer.Value = SleepState;
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Status = AcpiEvaluateObject (NULL, METHOD_NAME__GTS, &ArgList, NULL);
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if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
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{
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return_ACPI_STATUS (Status);
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}
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/* Get current value of PM1A control */
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Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL,
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&Pm1aControl);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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ACPI_DEBUG_PRINT ((ACPI_DB_INIT,
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"Entering sleep state [S%u]\n", SleepState));
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/* Clear the SLP_EN and SLP_TYP fields */
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Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask |
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SleepEnableRegInfo->AccessBitMask);
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Pm1bControl = Pm1aControl;
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/* Insert the SLP_TYP bits */
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Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition);
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Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition);
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/*
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* We split the writes of SLP_TYP and SLP_EN to workaround
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* poorly implemented hardware.
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*/
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/* Write #1: write the SLP_TYP data to the PM1 Control registers */
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Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Insert the sleep enable (SLP_EN) bit */
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Pm1aControl |= SleepEnableRegInfo->AccessBitMask;
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Pm1bControl |= SleepEnableRegInfo->AccessBitMask;
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/* Flush caches, as per ACPI specification */
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ACPI_FLUSH_CPU_CACHE ();
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/* Write #2: Write both SLP_TYP + SLP_EN */
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Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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if (SleepState > ACPI_STATE_S3)
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{
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/*
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* We wanted to sleep > S3, but it didn't happen (by virtue of the
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* fact that we are still executing!)
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*
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* Wait ten seconds, then try again. This is to get S4/S5 to work on
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* all machines.
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*
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* We wait so long to allow chipsets that poll this reg very slowly
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* to still read the right value. Ideally, this block would go
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* away entirely.
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*/
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AcpiOsStall (10000000);
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Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL,
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SleepEnableRegInfo->AccessBitMask);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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}
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/* Wait until we enter sleep state */
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do
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{
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Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Spin until we wake */
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} while (!InValue);
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return_ACPI_STATUS (AE_OK);
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}
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ACPI_EXPORT_SYMBOL (AcpiEnterSleepState)
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/*******************************************************************************
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*
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* FUNCTION: AcpiEnterSleepStateS4bios
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*
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* PARAMETERS: None
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*
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* RETURN: Status
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*
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* DESCRIPTION: Perform a S4 bios request.
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* THIS FUNCTION MUST BE CALLED WITH INTERRUPTS DISABLED
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiEnterSleepStateS4bios (
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void)
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{
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UINT32 InValue;
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ACPI_STATUS Status;
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ACPI_FUNCTION_TRACE (AcpiEnterSleepStateS4bios);
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/* Clear the wake status bit (PM1) */
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Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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Status = AcpiHwClearAcpiStatus ();
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/*
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* 1) Disable/Clear all GPEs
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* 2) Enable all wakeup GPEs
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*/
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Status = AcpiHwDisableAllGpes ();
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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AcpiGbl_SystemAwakeAndRunning = FALSE;
|
|
|
|
Status = AcpiHwEnableAllWakeupGpes ();
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
ACPI_FLUSH_CPU_CACHE ();
|
|
|
|
Status = AcpiHwWritePort (AcpiGbl_FADT.SmiCommand,
|
|
(UINT32) AcpiGbl_FADT.S4BiosRequest, 8);
|
|
|
|
do {
|
|
AcpiOsStall(1000);
|
|
Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
} while (!InValue);
|
|
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|
|
ACPI_EXPORT_SYMBOL (AcpiEnterSleepStateS4bios)
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiLeaveSleepState
|
|
*
|
|
* PARAMETERS: SleepState - Which sleep state we just exited
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Perform OS-independent ACPI cleanup after a sleep
|
|
* Called with interrupts ENABLED.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiLeaveSleepState (
|
|
UINT8 SleepState)
|
|
{
|
|
ACPI_OBJECT_LIST ArgList;
|
|
ACPI_OBJECT Arg;
|
|
ACPI_STATUS Status;
|
|
ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo;
|
|
ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo;
|
|
UINT32 Pm1aControl;
|
|
UINT32 Pm1bControl;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE (AcpiLeaveSleepState);
|
|
|
|
|
|
/*
|
|
* Set SLP_TYPE and SLP_EN to state S0.
|
|
* This is unclear from the ACPI Spec, but it is required
|
|
* by some machines.
|
|
*/
|
|
Status = AcpiGetSleepTypeData (ACPI_STATE_S0,
|
|
&AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
SleepTypeRegInfo =
|
|
AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE);
|
|
SleepEnableRegInfo =
|
|
AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE);
|
|
|
|
/* Get current value of PM1A control */
|
|
|
|
Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL,
|
|
&Pm1aControl);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
/* Clear the SLP_EN and SLP_TYP fields */
|
|
|
|
Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask |
|
|
SleepEnableRegInfo->AccessBitMask);
|
|
Pm1bControl = Pm1aControl;
|
|
|
|
/* Insert the SLP_TYP bits */
|
|
|
|
Pm1aControl |= (AcpiGbl_SleepTypeA <<
|
|
SleepTypeRegInfo->BitPosition);
|
|
Pm1bControl |= (AcpiGbl_SleepTypeB <<
|
|
SleepTypeRegInfo->BitPosition);
|
|
|
|
/* Write the control registers and ignore any errors */
|
|
|
|
(void) AcpiHwWritePm1Control (Pm1aControl, Pm1bControl);
|
|
}
|
|
}
|
|
|
|
/* Ensure EnterSleepStatePrep -> EnterSleepState ordering */
|
|
|
|
AcpiGbl_SleepTypeA = ACPI_SLEEP_TYPE_INVALID;
|
|
|
|
/* Setup parameter object */
|
|
|
|
ArgList.Count = 1;
|
|
ArgList.Pointer = &Arg;
|
|
Arg.Type = ACPI_TYPE_INTEGER;
|
|
|
|
/* Ignore any errors from these methods */
|
|
|
|
Arg.Integer.Value = ACPI_SST_WAKING;
|
|
Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL);
|
|
if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
|
|
{
|
|
ACPI_EXCEPTION ((AE_INFO, Status, "During Method _SST"));
|
|
}
|
|
|
|
Arg.Integer.Value = SleepState;
|
|
Status = AcpiEvaluateObject (NULL, METHOD_NAME__BFS, &ArgList, NULL);
|
|
if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
|
|
{
|
|
ACPI_EXCEPTION ((AE_INFO, Status, "During Method _BFS"));
|
|
}
|
|
|
|
Status = AcpiEvaluateObject (NULL, METHOD_NAME__WAK, &ArgList, NULL);
|
|
if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
|
|
{
|
|
ACPI_EXCEPTION ((AE_INFO, Status, "During Method _WAK"));
|
|
}
|
|
/* TBD: _WAK "sometimes" returns stuff - do we want to look at it? */
|
|
|
|
/*
|
|
* Restore the GPEs:
|
|
* 1) Disable/Clear all GPEs
|
|
* 2) Enable all runtime GPEs
|
|
*/
|
|
Status = AcpiHwDisableAllGpes ();
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
AcpiGbl_SystemAwakeAndRunning = TRUE;
|
|
|
|
Status = AcpiHwEnableAllRuntimeGpes ();
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
/* Enable power button */
|
|
|
|
(void) AcpiWriteBitRegister(
|
|
AcpiGbl_FixedEventInfo[ACPI_EVENT_POWER_BUTTON].EnableRegisterId,
|
|
ACPI_ENABLE_EVENT);
|
|
|
|
(void) AcpiWriteBitRegister(
|
|
AcpiGbl_FixedEventInfo[ACPI_EVENT_POWER_BUTTON].StatusRegisterId,
|
|
ACPI_CLEAR_STATUS);
|
|
|
|
/*
|
|
* Enable BM arbitration. This feature is contained within an
|
|
* optional register (PM2 Control), so ignore a BAD_ADDRESS
|
|
* exception.
|
|
*/
|
|
Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 0);
|
|
if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
Arg.Integer.Value = ACPI_SST_WORKING;
|
|
Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL);
|
|
if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
|
|
{
|
|
ACPI_EXCEPTION ((AE_INFO, Status, "During Method _SST"));
|
|
}
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
ACPI_EXPORT_SYMBOL (AcpiLeaveSleepState)
|
|
|