minix3/lib/liblwip/netif/ppp/randm.h

82 lines
3.1 KiB
C
Raw Normal View History

2020-02-21 00:59:27 +05:30
/*****************************************************************************
* randm.h - Random number generator header file.
*
* Copyright (c) 2003 by Marc Boucher, Services Informatiques (MBSI) inc.
* Copyright (c) 1998 Global Election Systems Inc.
*
* The authors hereby grant permission to use, copy, modify, distribute,
* and license this software and its documentation for any purpose, provided
* that existing copyright notices are retained in all copies and that this
* notice and the following disclaimer are included verbatim in any
* distributions. No written agreement, license, or royalty fee is required
* for any of the authorized uses.
*
* THIS SOFTWARE IS PROVIDED BY THE CONTRIBUTORS *AS IS* AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************
* REVISION HISTORY
*
* 03-01-01 Marc Boucher <marc@mbsi.ca>
* Ported to lwIP.
* 98-05-29 Guy Lancaster <glanca@gesn.com>, Global Election Systems Inc.
* Extracted from avos.
*****************************************************************************/
#ifndef RANDM_H
#define RANDM_H
/***********************
*** PUBLIC FUNCTIONS ***
***********************/
/*
* Initialize the random number generator.
*/
void avRandomInit(void);
/*
* Churn the randomness pool on a random event. Call this early and often
* on random and semi-random system events to build randomness in time for
* usage. For randomly timed events, pass a null pointer and a zero length
* and this will use the system timer and other sources to add randomness.
* If new random data is available, pass a pointer to that and it will be
* included.
*/
void avChurnRand(char *randData, u32_t randLen);
/*
* Randomize our random seed value. To be called for truely random events
* such as user operations and network traffic.
*/
#if MD5_SUPPORT
#define avRandomize() avChurnRand(NULL, 0)
#else /* MD5_SUPPORT */
void avRandomize(void);
#endif /* MD5_SUPPORT */
/*
* Use the random pool to generate random data. This degrades to pseudo
* random when used faster than randomness is supplied using churnRand().
* Thus it's important to make sure that the results of this are not
* published directly because one could predict the next result to at
* least some degree. Also, it's important to get a good seed before
* the first use.
*/
void avGenRand(char *buf, u32_t bufLen);
/*
* Return a new random number.
*/
u32_t avRandom(void);
#endif /* RANDM_H */