fr/fr_env/lib/python3.8/site-packages/PyQt5/bindings/QtQuick/qquickwindow.sip

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// qquickwindow.sip generated by MetaSIP
//
// This file is part of the QtQuick Python extension module.
//
// Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QQuickWindow : QWindow /ExportDerived/
{
%TypeHeaderCode
#include <qquickwindow.h>
%End
%ConvertToSubClassCode
static struct class_graph {
const char *name;
sipTypeDef **type;
int yes, no;
} graph[] = {
#if QT_VERSION >= 0x050400
{sipName_QSGEngine, &sipType_QSGEngine, -1, 1},
#else
{0, 0, -1, 1},
#endif
{sipName_QQuickItem, &sipType_QQuickItem, 11, 2},
#if QT_VERSION >= 0x050400
{sipName_QQuickItemGrabResult, &sipType_QQuickItemGrabResult, -1, 3},
#else
{0, 0, -1, 3},
#endif
{sipName_QSGTexture, &sipType_QSGTexture, 13, 4},
#if QT_VERSION >= 0x050100
{sipName_QQuickTextDocument, &sipType_QQuickTextDocument, -1, 5},
#else
{0, 0, -1, 5},
#endif
#if QT_VERSION >= 0x050400
{sipName_QSGAbstractRenderer, &sipType_QSGAbstractRenderer, -1, 6},
#else
{0, 0, -1, 6},
#endif
#if QT_VERSION >= 0x050600
{sipName_QQuickImageResponse, &sipType_QQuickImageResponse, -1, 7},
#else
{0, 0, -1, 7},
#endif
{sipName_QQuickTextureFactory, &sipType_QQuickTextureFactory, -1, 8},
#if QT_VERSION >= 0x050400
{sipName_QQuickRenderControl, &sipType_QQuickRenderControl, -1, 9},
#else
{0, 0, -1, 9},
#endif
{sipName_QSGTextureProvider, &sipType_QSGTextureProvider, -1, 10},
{sipName_QQuickWindow, &sipType_QQuickWindow, 14, -1},
#if QT_VERSION >= 0x050200
{sipName_QQuickFramebufferObject, &sipType_QQuickFramebufferObject, -1, 12},
#else
{0, 0, -1, 12},
#endif
{sipName_QQuickPaintedItem, &sipType_QQuickPaintedItem, -1, -1},
{sipName_QSGDynamicTexture, &sipType_QSGDynamicTexture, -1, -1},
{sipName_QQuickView, &sipType_QQuickView, -1, -1},
};
int i = 0;
sipType = NULL;
do
{
struct class_graph *cg = &graph[i];
if (cg->name != NULL && sipCpp->inherits(cg->name))
{
sipType = *cg->type;
i = cg->yes;
}
else
i = cg->no;
}
while (i >= 0);
%End
public:
enum CreateTextureOption
{
TextureHasAlphaChannel,
TextureHasMipmaps,
TextureOwnsGLTexture,
%If (Qt_5_2_0 -)
TextureCanUseAtlas,
%End
%If (Qt_5_6_0 -)
TextureIsOpaque,
%End
};
typedef QFlags<QQuickWindow::CreateTextureOption> CreateTextureOptions;
%If (Qt_5_6_1 -)
explicit QQuickWindow(QWindow *parent /TransferThis/ = 0);
%End
%If (- Qt_5_6_1)
QQuickWindow(QWindow *parent /TransferThis/ = 0);
%End
virtual ~QQuickWindow() /ReleaseGIL/;
QQuickItem *contentItem() const;
QQuickItem *activeFocusItem() const;
virtual QObject *focusObject() const;
QQuickItem *mouseGrabberItem() const;
bool sendEvent(QQuickItem *, QEvent *);
QImage grabWindow() /ReleaseGIL/;
%If (PyQt_OpenGL)
void setRenderTarget(QOpenGLFramebufferObject *fbo);
%End
%If (PyQt_OpenGL)
QOpenGLFramebufferObject *renderTarget() const;
%End
void setRenderTarget(uint fboId, const QSize &size);
uint renderTargetId() const;
QSize renderTargetSize() const;
QQmlIncubationController *incubationController() const;
QSGTexture *createTextureFromImage(const QImage &image) const /Factory/;
%If (Qt_5_2_0 -)
QSGTexture *createTextureFromImage(const QImage &image, QQuickWindow::CreateTextureOptions options) const /Factory/;
%End
QSGTexture *createTextureFromId(uint id, const QSize &size, QQuickWindow::CreateTextureOptions options = QQuickWindow::CreateTextureOption()) const /Factory/;
%If (Qt_5_14_0 -)
QSGTexture *createTextureFromNativeObject(QQuickWindow::NativeObjectType type, const void *nativeObjectPtr, int nativeLayout, const QSize &size, QQuickWindow::CreateTextureOptions options = QQuickWindow::CreateTextureOption()) const /Factory/;
%End
void setClearBeforeRendering(bool enabled);
bool clearBeforeRendering() const;
void setColor(const QColor &color);
QColor color() const;
void setPersistentOpenGLContext(bool persistent);
bool isPersistentOpenGLContext() const;
void setPersistentSceneGraph(bool persistent);
bool isPersistentSceneGraph() const;
%If (PyQt_OpenGL)
QOpenGLContext *openglContext() const;
%End
signals:
void frameSwapped();
void sceneGraphInitialized();
void sceneGraphInvalidated();
void beforeSynchronizing();
void beforeRendering();
void afterRendering();
void colorChanged(const QColor &);
public slots:
void update();
void releaseResources();
protected:
virtual void exposeEvent(QExposeEvent *);
virtual void resizeEvent(QResizeEvent *);
virtual void showEvent(QShowEvent *);
virtual void hideEvent(QHideEvent *);
virtual void focusInEvent(QFocusEvent *);
virtual void focusOutEvent(QFocusEvent *);
virtual bool event(QEvent *);
virtual void keyPressEvent(QKeyEvent *);
virtual void keyReleaseEvent(QKeyEvent *);
virtual void mousePressEvent(QMouseEvent *);
virtual void mouseReleaseEvent(QMouseEvent *);
virtual void mouseDoubleClickEvent(QMouseEvent *);
virtual void mouseMoveEvent(QMouseEvent *);
virtual void wheelEvent(QWheelEvent *);
%If (Qt_5_15_0 -)
virtual void tabletEvent(QTabletEvent *);
%End
public:
%If (Qt_5_1_0 -)
static bool hasDefaultAlphaBuffer();
%End
%If (Qt_5_1_0 -)
static void setDefaultAlphaBuffer(bool useAlpha);
%End
signals:
%If (Qt_5_1_0 -)
void closing(QQuickCloseEvent *close);
%End
%If (Qt_5_1_0 -)
void activeFocusItemChanged();
%End
public:
%If (Qt_5_2_0 -)
%If (PyQt_OpenGL)
void resetOpenGLState();
%End
%End
%If (Qt_5_3_0 -)
enum SceneGraphError
{
ContextNotAvailable,
};
%End
signals:
%If (Qt_5_3_0 -)
%If (PyQt_OpenGL)
void openglContextCreated(QOpenGLContext *context);
%End
%End
%If (Qt_5_3_0 -)
void afterSynchronizing();
%End
%If (Qt_5_3_0 -)
void afterAnimating();
%End
%If (Qt_5_3_0 -)
void sceneGraphAboutToStop();
%End
%If (Qt_5_3_0 -)
void sceneGraphError(QQuickWindow::SceneGraphError error, const QString &message);
%End
public:
%If (Qt_5_4_0 -)
enum RenderStage
{
BeforeSynchronizingStage,
AfterSynchronizingStage,
BeforeRenderingStage,
AfterRenderingStage,
AfterSwapStage,
%If (Qt_5_6_0 -)
NoStage,
%End
};
%End
%If (Qt_5_4_0 -)
void scheduleRenderJob(QRunnable *job /Transfer/, QQuickWindow::RenderStage schedule) /ReleaseGIL/;
%End
%If (Qt_5_4_0 -)
qreal effectiveDevicePixelRatio() const;
%End
%If (Qt_5_5_0 -)
bool isSceneGraphInitialized() const;
%End
%If (Qt_5_8_0 -)
QSGRendererInterface *rendererInterface() const;
%End
%If (Qt_5_8_0 -)
static void setSceneGraphBackend(QSGRendererInterface::GraphicsApi api);
%End
%If (Qt_5_8_0 -)
static void setSceneGraphBackend(const QString &backend);
%End
%If (Qt_5_8_0 -)
QSGRectangleNode *createRectangleNode() const /Factory/;
%End
%If (Qt_5_8_0 -)
QSGImageNode *createImageNode() const /Factory/;
%End
%If (Qt_5_9_0 -)
static QString sceneGraphBackend();
%End
%If (Qt_5_10_0 -)
enum TextRenderType
{
QtTextRendering,
NativeTextRendering,
};
%End
%If (Qt_5_10_0 -)
static QQuickWindow::TextRenderType textRenderType();
%End
%If (Qt_5_10_0 -)
static void setTextRenderType(QQuickWindow::TextRenderType renderType);
%End
%If (Qt_5_14_0 -)
enum NativeObjectType
{
NativeObjectTexture,
};
%End
%If (Qt_5_14_0 -)
void beginExternalCommands();
%End
%If (Qt_5_14_0 -)
void endExternalCommands();
%End
signals:
%If (Qt_5_14_0 -)
void beforeRenderPassRecording();
%End
%If (Qt_5_14_0 -)
void afterRenderPassRecording();
%End
};
%If (Qt_5_1_0 -)
class QQuickCloseEvent;
%End
%ModuleHeaderCode
#include "qpyquick_api.h"
%End
%PostInitialisationCode
qpyquick_post_init();
%End