173 lines
11 KiB
Python
173 lines
11 KiB
Python
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# The PEP 484 type hints stub file for the QtTest module.
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#
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# Generated by SIP 5.5.0
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#
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# Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
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#
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# This file is part of PyQt5.
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#
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# This file may be used under the terms of the GNU General Public License
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# version 3.0 as published by the Free Software Foundation and appearing in
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# the file LICENSE included in the packaging of this file. Please review the
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# following information to ensure the GNU General Public License version 3.0
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# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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#
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# If you do not wish to use this file under the terms of the GPL version 3.0
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# then you may purchase a commercial license. For more information contact
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# info@riverbankcomputing.com.
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#
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# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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import typing
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import sip
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from PyQt5 import QtWidgets
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from PyQt5 import QtCore
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# Support for QDate, QDateTime and QTime.
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import datetime
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# Convenient type aliases.
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PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal]
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PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal]
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# Convenient aliases for complicated OpenGL types.
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PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float],
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sip.Buffer, None]
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PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int],
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typing.Sequence[float], sip.Buffer, int, None]
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class QAbstractItemModelTester(QtCore.QObject):
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class FailureReportingMode(int): ...
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QtTest = ... # type: 'QAbstractItemModelTester.FailureReportingMode'
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Warning = ... # type: 'QAbstractItemModelTester.FailureReportingMode'
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Fatal = ... # type: 'QAbstractItemModelTester.FailureReportingMode'
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@typing.overload
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def __init__(self, model: QtCore.QAbstractItemModel, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
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@typing.overload
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def __init__(self, model: QtCore.QAbstractItemModel, mode: 'QAbstractItemModelTester.FailureReportingMode', parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
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def failureReportingMode(self) -> 'QAbstractItemModelTester.FailureReportingMode': ...
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def model(self) -> QtCore.QAbstractItemModel: ...
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class QSignalSpy(QtCore.QObject):
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@typing.overload
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def __init__(self, signal: pyqtBoundSignal) -> None: ...
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@typing.overload
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def __init__(self, obj: QtCore.QObject, signal: QtCore.QMetaMethod) -> None: ...
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def __delitem__(self, i: int) -> None: ...
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def __setitem__(self, i: int, value: typing.Iterable[typing.Any]) -> None: ...
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def __getitem__(self, i: int) -> typing.List[typing.Any]: ...
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def __len__(self) -> int: ...
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def wait(self, timeout: int = ...) -> bool: ...
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def signal(self) -> QtCore.QByteArray: ...
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def isValid(self) -> bool: ...
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class QTest(sip.simplewrapper):
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class KeyAction(int): ...
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Press = ... # type: 'QTest.KeyAction'
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Release = ... # type: 'QTest.KeyAction'
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Click = ... # type: 'QTest.KeyAction'
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Shortcut = ... # type: 'QTest.KeyAction'
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class QTouchEventSequence(sip.simplewrapper):
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def __init__(self, a0: 'QTest.QTouchEventSequence') -> None: ...
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def commit(self, processEvents: bool = ...) -> None: ...
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def stationary(self, touchId: int) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def release(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def release(self, touchId: int, pt: QtCore.QPoint, widget: QtWidgets.QWidget) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def move(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def move(self, touchId: int, pt: QtCore.QPoint, widget: QtWidgets.QWidget) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def press(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def press(self, touchId: int, pt: QtCore.QPoint, widget: QtWidgets.QWidget) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def touchEvent(self, widget: QtWidgets.QWidget, device: QtGui.QTouchDevice) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def touchEvent(self, window: QtGui.QWindow, device: QtGui.QTouchDevice) -> 'QTest.QTouchEventSequence': ...
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@typing.overload
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def qWaitForWindowExposed(self, window: QtGui.QWindow, timeout: int = ...) -> bool: ...
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@typing.overload
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def qWaitForWindowExposed(self, widget: QtWidgets.QWidget, timeout: int = ...) -> bool: ...
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@typing.overload
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def qWaitForWindowActive(self, window: QtGui.QWindow, timeout: int = ...) -> bool: ...
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@typing.overload
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def qWaitForWindowActive(self, widget: QtWidgets.QWidget, timeout: int = ...) -> bool: ...
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def qWait(self, ms: int) -> None: ...
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@typing.overload
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def mouseRelease(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseRelease(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mousePress(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mousePress(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseMove(self, widget: QtWidgets.QWidget, pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseMove(self, window: QtGui.QWindow, pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseDClick(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseDClick(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseClick(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def mouseClick(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keySequence(self, widget: QtWidgets.QWidget, keySequence: typing.Union[QtGui.QKeySequence, QtGui.QKeySequence.StandardKey, str, int]) -> None: ...
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@typing.overload
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def keySequence(self, window: QtGui.QWindow, keySequence: typing.Union[QtGui.QKeySequence, QtGui.QKeySequence.StandardKey, str, int]) -> None: ...
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@typing.overload
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def keyRelease(self, widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyRelease(self, widget: QtWidgets.QWidget, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyRelease(self, window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyRelease(self, window: QtGui.QWindow, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyPress(self, widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyPress(self, widget: QtWidgets.QWidget, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyPress(self, window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyPress(self, window: QtGui.QWindow, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyEvent(self, action: 'QTest.KeyAction', widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyEvent(self, action: 'QTest.KeyAction', widget: QtWidgets.QWidget, ascii: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyEvent(self, action: 'QTest.KeyAction', window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyEvent(self, action: 'QTest.KeyAction', window: QtGui.QWindow, ascii: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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def keyClicks(self, widget: QtWidgets.QWidget, sequence: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyClick(self, widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyClick(self, widget: QtWidgets.QWidget, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyClick(self, window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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@typing.overload
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def keyClick(self, window: QtGui.QWindow, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
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def qSleep(self, ms: int) -> None: ...
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